Christmas & New Year

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Re: Christmas & New Year

Postby balderr » Sat Nov 12, 2011 2:44 pm

Lol sure everyone will buy dragons. -_-

And BTW: It was a joke. Shocker.
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Re: Christmas & New Year

Postby Lopdo » Sat Nov 12, 2011 2:47 pm

1N5AN3 wrote:
balderr wrote:Whenever i post a serious plan its turned down :(


Becouse Dragon race cost 1000 warcoins witch is nearly 40$. There are minimum 1000 players so Lopdo would lose nearly 40,000$.


lol, are you one of those guys that is estimating how much money recording companies lost because of piracy? :)
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Re: Christmas & New Year

Postby balderr » Sat Nov 12, 2011 2:49 pm

a
Lopdo wrote:
1N5AN3 wrote:
balderr wrote:Whenever i post a serious plan its turned down :(


Becouse Dragon race cost 1000 warcoins witch is nearly 40$. There are minimum 1000 players so Lopdo would lose nearly 40,000$.


lol, are you one of those guys that is estimating how much money recording companies lost because of piracy? :)


And Lopdo, do you plan to make $40000 from vortexwars?
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Re: Christmas & New Year

Postby 1N5AN3 » Sat Nov 12, 2011 2:51 pm

Lopdo wrote:lol, are you one of those guys that is estimating how much money recording companies lost because of piracy? :)


Hahah, no i just said why you should not give dragon race to all players.
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Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
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Re: Christmas & New Year

Postby Lopdo » Sat Nov 12, 2011 2:53 pm

balderr wrote:And Lopdo, do you plan to make $40000 from vortexwars?


I would love to, but from I have seen so far, it isn't going to happen
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Re: Christmas & New Year

Postby raonabsolutezero » Sat Nov 12, 2011 2:55 pm

LOL, if you look at the statistics the money lost number after piracy is huge! :shock: And yes, you can earn A LOT of money by creating a good game and introducing money-features. Just as an example, another game that requests money for premium feature is Gemcraft Labyrinth, after half a year the creator got insanely rich! :o
But also, to keep a game in top and make more people play it, A LOT of the money earned goes to programs and graphic generators. This is like a loop, you make something--> you earn money --> you spend money to improve the "something" --> you make more money--> ....and so on! :arrow:
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