FOG of WAR map

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FOG of WAR map

Postby Foo Fighter » Thu Oct 20, 2011 8:19 pm

:idea: Map creation where you can only see adjacent territories, the more you expand the more of the map that is revealed. So enemy locations and strengths would only be found out as you occupy the adjacent territory of the opponent. Rough idea but i think you see where I am going. :|
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Re: FOG of WAR map

Postby Lopdo » Thu Oct 20, 2011 8:29 pm

I would love to do fog of war, but I need new map generator first :)
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Re: FOG of WAR map

Postby Norman Bates » Thu Oct 20, 2011 8:31 pm

I'm pretty sure I came up with this a while ago. Not sure which topic but I know I did.
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Re: FOG of WAR map

Postby Lopdo » Thu Oct 20, 2011 8:33 pm

yeah, it has been raised couple of times
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Re: FOG of WAR map

Postby Darkas » Thu Oct 20, 2011 9:07 pm

Maybe two tiles away instead of only adjacent.

Also, in the same idea: undiscovered map could be tricky xD
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Re: FOG of WAR map

Postby DERKA_J1988 » Thu Oct 20, 2011 11:45 pm

yea sure would...
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Re: FOG of WAR map

Postby adude159753 » Fri Oct 21, 2011 7:44 am

I would say add as an new game type or option. But maybe we should also at least know where the enemy starts. Choosing starting positions without knowing where the enemy might be would be kind of hard...

Or maybe we know what territories the opponent holds and the layout of the map but we don't know the troop strengths.
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Re: FOG of WAR map

Postby Matti5 » Sun Oct 23, 2011 4:03 pm

FOG OF WAR, would be sweeeet!
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Re: FOG of WAR map

Postby Traitor » Mon Oct 24, 2011 5:13 am

Good idea! FOW would take Vortex Wars to an entirely different level!
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Re: FOG of WAR map

Postby DERKA_J1988 » Mon Oct 24, 2011 1:21 pm

i agree... but we should have it as a option to the game...
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