Ideas for territories

Here you can request new feature you would like to see in game

Ideas for territories

Postby Fangfallen » Mon Feb 04, 2013 2:26 am

Boosted Territories
Boosted Territories are territories that already have boosts in them. If you conquer them it would add another boost to your free boosts.
Gated or Blocked Territories
Gated/Blocked Territories would be impossible to conquer until a set number of turns has passed. For example you start on a normal territory which is dircectly next to a blocked territory. You could conquer other normal territories but could not conquer the blocked one until the set number of turns has passed.
(The number of turns required before blocked territories are unlocked could be set by the game host.)
Territories that boost your troop count for that turn.
Upon conquering a Troop territory would add a certain number of troops to your cap for the whole round.
So if you conquered a Troop territory with a +1 troop cap, and your troop cap was 30, for the whole game your new troop cap would be 31.

All of the above territories would be a toggleable option by the game host.
VortexWars Rulebook

A Wolf at heart ~ RIP
User avatar
Fangfallen

 
Posts: 6939
Joined: Fri Jul 22, 2011 10:34 pm

Re: Ideas for territories

Postby calleharnemark » Mon Feb 04, 2013 10:25 am

Hmmm, I don't know. We never tried getting new kinds of regions before. Should these kind of regions be included when map is created or just when creating a game? Cause like locked regions can't be good to have at random spots. At least that's my opinion.
The guards gaze at you:"Prepare yourselves" If you get the game that is from you are awesome.
http:/us10.chatzy.com/12517185740288
Crystal Meth before: ( ͡° ͜ʖ ͡°) After: ( ͡O ͜ʖ ͡O)
Attention: the new and improved vortexwars chat!
User avatar
calleharnemark

 
Posts: 4011
Joined: Mon Sep 03, 2012 2:56 pm
Location: Inside your closet watching you undress.

Re: Ideas for territories

Postby Autumnwolf17 » Mon Feb 04, 2013 1:07 pm

Personally, all I need are square regions.
~ Wolf
User avatar
Autumnwolf17

 
Posts: 10764
Joined: Thu Aug 23, 2012 1:29 am

Re: Ideas for territories

Postby Fangfallen » Mon Feb 04, 2013 11:40 pm

In the creation of the maps.

and different shapes would rock :D
VortexWars Rulebook

A Wolf at heart ~ RIP
User avatar
Fangfallen

 
Posts: 6939
Joined: Fri Jul 22, 2011 10:34 pm

Re: Ideas for territories

Postby Joshua » Tue Feb 05, 2013 11:53 pm

Nu, this game will NOT turn into EE.
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
User avatar
Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

Re: Ideas for territories

Postby Lopdo » Wed Feb 06, 2013 12:35 am

Unfortunatelly, you are right, it wont :/ I would love to have EE's userbase and incomes :D
Quis custodiet ipsos custodes?

- Feel free to correct all my grammar mistakes -
User avatar
Lopdo
Site Admin
 
Posts: 2691
Joined: Sat May 28, 2011 3:14 pm

Re: Ideas for territories

Postby necrocat219 » Wed Feb 06, 2013 12:48 am

Autumnwolf17 wrote:Personally, all I need are square regions.


*blargh*

I would hate that, little veriety just like chess xD
The simple, the best.
User avatar
necrocat219

 
Posts: 1668
Joined: Mon Mar 05, 2012 11:31 pm
Location: England

Re: Ideas for territories

Postby Autumnwolf17 » Wed Feb 06, 2013 1:34 pm

necrocat219 wrote:
Autumnwolf17 wrote:Personally, all I need are square regions.


*blargh*

I would hate that, little veriety just like chess xD

Fine, we can all play on little rotating dodecahedrons? How's that?

Maybe add a fourth dimension too?
~ Wolf
User avatar
Autumnwolf17

 
Posts: 10764
Joined: Thu Aug 23, 2012 1:29 am

Re: Ideas for territories

Postby Fangfallen » Wed Feb 06, 2013 2:49 pm

Autumnwolf17 wrote:
necrocat219 wrote:
Autumnwolf17 wrote:Personally, all I need are square regions.


*blargh*

I would hate that, little veriety just like chess xD

Fine, we can all play on little rotating dodecahedrons? How's that?

Maybe add a fourth dimension too?


YES PLEASE lol ha
VortexWars Rulebook

A Wolf at heart ~ RIP
User avatar
Fangfallen

 
Posts: 6939
Joined: Fri Jul 22, 2011 10:34 pm

Re: Ideas for territories

Postby calleharnemark » Wed Feb 06, 2013 4:47 pm

Lopdo wrote:Unfortunatelly, you are right, it wont :/ I would love to have EE's userbase and incomes :D

Hmm we should find a way to get that for you. I will post if I get any ideas.
The guards gaze at you:"Prepare yourselves" If you get the game that is from you are awesome.
http:/us10.chatzy.com/12517185740288
Crystal Meth before: ( ͡° ͜ʖ ͡°) After: ( ͡O ͜ʖ ͡O)
Attention: the new and improved vortexwars chat!
User avatar
calleharnemark

 
Posts: 4011
Joined: Mon Sep 03, 2012 2:56 pm
Location: Inside your closet watching you undress.

Next

Return to Feature requests

Who is online

Users browsing this forum: No registered users and 22 guests