losing and winning points bug

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losing and winning points bug

Postby malamute » Mon Nov 26, 2012 12:02 am

When I lose I lose 200+ points no matter at what point or game but when I win the game freeze's when last player leaves and no points are awarded. the win freeze has happened three times tonight

WTF bug is that

Edit: make that four times

Edit: #2 Ok I have just lost but received + 782 points some proper random sh*t going on

some one is taking the piss just lost 2499 point in one hit
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Re: losing and winning points bug

Postby Lopdo » Mon Nov 26, 2012 3:15 pm

Yes, there is a problem with calculating ratings, which happens from time to time and can cause all sorts of bugs. I am looking into it
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Re: losing and winning points bug

Postby malamute » Mon Nov 26, 2012 6:04 pm

If its only happening to me then don't fix it. Its actually more amusing when its gone tits up :D

Today I lost -100000 points but it reset back to 1500 :(
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Re: losing and winning points bug

Postby Lopdo » Mon Nov 26, 2012 6:15 pm

yea, I put reset into the game while back to prevent "infections". It is not affecting only you
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Re: losing and winning points bug

Postby highlander » Mon Dec 03, 2012 1:50 am

Lopdo my game level was set at level 10 the lowest to join was 16 but first out lost 120 ratings , i was second out and lost 90.I think theres something wrong because you always said the higher the risk the lower the loss.
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Re: losing and winning points bug

Postby Pingu » Mon Dec 03, 2012 10:07 am

Well actually you should not mix up rating and level, they are absolutely independent things, my understanding is that they really were meant to be.

Level is related to accumulated experience, the more you play the more you get, always (with exception of surrenders in 3 first turns). Of course if you play better (win, or longer games) you gain experience faster, basically.

In principle (in an ideal world) level would represent actual skills, which can be different from experience: you can have a very "young" skilled newcomer, and a dumb dinosaur that has been playing for ages with plenty of experience but not such a great brain (if you've met me in game you see what I mean - oh well I know you do, Highlander :) ) Now, well, we are not in an ideal world, and we all know how that rating system can be "streched" with carefull game and opponents selection, if not to say worse cheating-like strategies.

Still, and finally to the point, the rating is only calculated based on other players rating itself and the end result of each player in this game. That is, when you get killed (or when you win in the best case), there is a formula taking into account what was the rating of players that died BEFORE you (if any, hopefully) and what is the rating of players lasting LONGER than you, if any, all compared to your present rating.

This then determines how much you win/lose rating for this match result. The idea is that it is normal to win over lower rating players and lose against higher rating, so that specific situation would not change your rating much (you are already evaluated at a consistant rating considering your match result). If you lose against much lower rating players, it means your rating is overestimated and will be reduced for that result. Same when you win over higher rating, you get your own rating re-estimated to a higher value.

With this in mind, it then gets obvious that if you join a game with players all at much higher rating than yours, you can only win additional rating, or stay level, but there is no reason you should lose much, even if you lose the game, hence
highlander wrote:the higher the risk the lower the loss.
But this has nothing to do with level of players (this is also why several people have been asking for a "minimum rating" filter whe ncreating a game).

The opposite being true as well: chose a game with all low rating noobs, and be sure to lose a lot even if ending second, and not win anything if you win the game (you can actually really get +0 rating for a win, been there, got that...) This has happened to be totally disgusting to many players once placed nicely in leaderbords... At this point, either you select your games so drastically that you almost don't play anymore, or you go down much faster than you've ever climbed up...

And the other bad thing is that, with this in mind, it also gets obvious that your best strategy would be to troll the highest rated player in the game as fast as you can, kill him soon (preferably allying 3 noobs vs 1 high rating player). And then, even if this stupid strategy leaves you absolutely no chance to win the game (as others, in the meantime, have organized a nice growing region), you still gain quite some rating. And other players that did not even participate in this great fest also get rewarded, as the highest rating player died before them...

This is where such rating system badly applies to mutliplayer games (it was initially developped for 1 vs 1 games, like chess, tennis, ... where the game objective - win the match - is not influenced by the rating calculation method), but that's another story...
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Re: losing and winning points bug

Postby BeatlesFan » Mon Dec 03, 2012 3:45 pm

I don't know if things have changed or if there is a bug - but soon after VW2.0 went live - I was just jumping into random games - I played a 6 or 8 player map - but other than me - it was all guests and a couple of lvl 1s.

I won the match and lost 1 rating point.

It was clear to me after that - the rating of the other players does make a difference in the change of your rating from playing that map.
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Re: losing and winning points bug

Postby Tensegravz » Tue Dec 04, 2012 4:53 am

BeatlesFan wrote:I don't know if things have changed or if there is a bug - but soon after VW2.0 went live - I was just jumping into random games - I played a 6 or 8 player map - but other than me - it was all guests and a couple of lvl 1s.

I won the match and lost 1 rating point.

It was clear to me after that - the rating of the other players does make a difference in the change of your rating from playing that map.



never play with guest.....i think they r like people with 500 or 0 Rating....if u play vs 2-3-4 guets only....u will always lose rating....
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Re: losing and winning points bug

Postby Tensegravz » Tue Dec 04, 2012 4:57 am

i remember when i was in 3000+ rating.....i asked to a low lvl with around 1500 rating.....how much he got R being 6th in a 8th player maps....it was something around 100+

1st = +0 to +50 rating
2nd + = -1 to -300 rating....

kinda weird....u need like 10-20 wins in a row to re-gain ur R after loosing.....Lopdo u should change the formula
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Re: losing and winning points bug

Postby canadian boy » Thu Dec 06, 2012 12:42 am

it must be like every third game or something, but the match always freezes, and i lose connection and then the game thinks i come in last so i go down 100. :| idk if this is my internet connection, but is there a way to not go down if u lag out?
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