Hi,
On large and XL maps, the game will always end up in a stalemate. The limit of 20 points resplenished per turn makes it ridiculous if you have 30 territories and your opponent 21, as you will have absolutely no advantage over him, and this +9 territory edge won't be of any help in order to beat him.
Setting the max limit of points that you can resplenish per turn to half of the total map's territory plus one (eg. 31 on a 60 tile map) would solve this problem BIG time. Getting to 20 then turtling until someone gets bored is too easy and retarded.
So far, I've had lots of fun playing the game, but had it ruined by stalemates a few times. I solve it by quitting in order not to waste a whole hour in petty random battles, but feel kinda cheated of a win when I quit with a +10 territory lead.