EFFACÉ

Here you can request new feature you would like to see in game

EFFACÉ

Postby Ozserf » Thu Nov 01, 2012 1:16 pm

EFFACÉ
Last edited by Ozserf on Tue Nov 11, 2014 11:59 pm, edited 2 times in total.
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Re: Region I.D. Feature

Postby hicksy17 » Thu Nov 01, 2012 5:22 pm

That'll actually be quite cool
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Re: Region I.D. Feature

Postby Joshua » Thu Nov 01, 2012 8:11 pm

I think it's pretty much the same as map notes.
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
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Re: Region I.D. Feature

Postby clan ghost bear » Fri Nov 02, 2012 3:26 am

I think this could be cool...

also how about Regions with Bonuses?
for Eg mud, lowers attack and defence goes up?
or highground, I don't know... but regions that have some value of getting besides the location it is in will be pretty cool.
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Re: Region I.D. Feature

Postby Ratburntro44 » Fri Nov 02, 2012 3:57 am

clan ghost bear wrote:I think this could be cool...

also how about Regions with Bonuses?
for Eg mud, lowers attack and defence goes up?
or highground, I don't know... but regions that have some value of getting besides the location it is in will be pretty cool.

Terrain has already been suggested.
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Re: Region I.D. Feature

Postby clan ghost bear » Fri Nov 02, 2012 6:41 am

Ratburntro44 wrote:
clan ghost bear wrote:I think this could be cool...

also how about Regions with Bonuses?
for Eg mud, lowers attack and defence goes up?
or highground, I don't know... but regions that have some value of getting besides the location it is in will be pretty cool.

Terrain has already been suggested.

Yea I know... just wanting to bring that up again.
You Guys R Da Best, Don't know what I'll do without you
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