Autumnwolf17 wrote:About the redistribution of votes I have a few points to make. I'm not absolute about anything but the idea, there will need to be an agreement of how it works. There should probably be a combination of factors to determine, such as war ability, activeness of members, activeness of clan, involvement on the forums, experience, etc... I understand that certain clans limit their members on purpose, but there are other factors and besides, we have to have at least some base on game+forum presence so that the council better shows the opinions of the majority. And as the council is meant to represent all the clans, having weight based on majority is only common sense. As for how we do it?
1. We can define several different points based on different factors that contribute to great clans. If we can define different levels to each, it will be a non-opinionated way to get a reasonable score together for each clan. Once we get those points and levels together, we compare the total scores to each other to determine a second, temporary set of levels to evenly divide the number of total representatives allowed to each clan.
2. Alternatively, we could use a combined opinion from each other clan, secretly to one or two people if possible, to assess the overall contributions and influence of the other clans. While we can unfortunately expect their to be bias, the overall input of all the clans combined should get us a fairly accurate result.
Autumnwolf17 wrote:Some refinement upon either of these ideas or an entirely new idea are quite welcome, but this should give you a good idea of my thoughts. Additionally, I'd like to point out that the difference between the number of votes would almost certainly not be directly proportional. The goal is not to make two clans capable of majorities by their own sets of votes combined, just to get a better opinion and resolve issues more efficiently. Just to give an example of the sort of result we might have, I thought through a few example for clans. This is assuming a possible vote range of 1-5 representatives and using only my input and whatever bias may be there for the example, so don't criticize me too strongly on anything but the idea itself. It's just an example, and only some of the clans are placed for the purpose of the example. (The reasons listed in the parentheses are a short list of some of the attributes that cause the clan to deserve the council status they are listed with and are neither complete nor final catagories)
WolfPack - 5 (Long term clan experience, High member count, High participation in events, Forum participation, Overall reputation...)
Rangers - 5 (Member ability, Member seniority, Respectability, Member performance, Leadership...)
Warrior's Creed - 3 (Member experience, Senority, Low member activity, Declining representation...)
Thirsty Warfare - 1 (Low member count, Young clan, Declining activity, Minimal experience...)
Order of Secrets - 1/0 (Dead for a quite a while, Made up of secondary accounts, Completely uninvolved in all events...)
There would be some difficult counts as well, such as Soldiers (Accusations, Minimal representation diversity), Mantids (Reputation for immaturity), and VWC (Accounting for the inclusion of multi-clan), but it is something that could be worked through with a bit of debate once everything gets defined. That's what the council is for.Spoiler: show
GivinUDaHimelik wrote:issue #10 means that any clan elected to the council AFTER a certain issue is raised, may or may not vote on that issue (e.g. say an issue #24 is raised on march 17th, 2014 and a clan named greenhorns is elected to the council on april 2nd, 2014; if issue #10 passes, the greenhorns would be able to vote on issue #24; if issue #10 does not pass, the greenhorns can not vote on issue #24)
Ballsack wrote:Goose you noob.
highlander wrote:I agree with you about the phantom player syndrome and inactive players.
Asking clans to agree on a inactive time-scale would help;
INACTIVE: 0 - two months.
NON-ACTIVATEY: two months - three months.
Total Non-Commital: Removed.
Phantom Player: Removed.
As the leader of the Ranger's i may have took the word of players and enrolled them,i'll double-check if any i'll pm them give them two weeks to reply.If no reply then i'll remove.
I would like all clan leaders to suggest ideas on this as it an issue and will be raised as Beatlesfan has put it forward:
Beatlesfan: Issue ?? , Phantom players removed and time scale on non-active members.
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