Tips and Tricks for vortex wars

Debate tactics, organize matches, ask questions...

Re: Tips and Tricks for vortex wars

Postby Autumnwolf17 » Tue Feb 19, 2013 11:16 pm

I noticed that this topic is not used too much, especially not right now, and I realized that it could be used a serious teaching tool for younger players. So, I at least, will be making contributions to this topic based off my own experiences and knowledge.

Splitting

Summary: So, first off is a very simple concept which most players I have met have referred to as splitting. Essentially, it is when you use one unit to separate an opponent into two sets of connected regions for the purpose of limiting the units they can place on the next turn.

Applications: When a large opponent has one or two regions somewhere near their center. Splitting is one of the best ways of quickly evening out a game.

Offense: If you are close enough to your opponent's center, and have a decent attacking unit or two, use them to try and take that center for yourself. If the split is successful, you should notice that the contiguous region count beside their name on the right side of the screen has dropped considerably. This is because you have not only taken the one or two regions you conquered, but also completely cut away what should be quite a large chunk of their color.
If you are playing manual mode (in other words, if you have a choice of where to place your reinforcements), you should make sure that the new blockade is now well fortified and, if possible, protected with shields (defense boosts). If your opponent reconnects, don't be too bothered, just keep splitting them.

Counter: If you have a thin center area, as described above, and you have an opponent who is or could soon be capable of splitting you, you should take action there if you seek to keep your advantage. Two things should be done: First, make sure to keep strong units and defense boosts (if possible) in the 'weak' area. Secondly, work to expand your control into white areas or your opponents around your center, as to make it much harder to split you.




PS, I also have a question for anyone who thinks writing these things are actually a good use of my time for the future: Do you think I should continue to post them as, like, a daily lesson type thing here, or should a new topic be made so that I can edit and add everything I post and that other people post into a comprehensible list? That way people who actually want to learn (or ridicule me) can get everything I've said in one place.
~ Wolf
User avatar
Autumnwolf17

 
Posts: 10764
Joined: Thu Aug 23, 2012 1:29 am

Re: Tips and Tricks for vortex wars

Postby calleharnemark » Tue Feb 19, 2013 11:59 pm

Autumnwolf17 wrote:I noticed that this topic is not used too much, especially not right now, and I realized that it could be used a serious teaching tool for younger players. So, I at least, will be making contributions to this topic based off my own experiences and knowledge.

Splitting

Summary: So, first off is a very simple concept which most players I have met have referred to as splitting. Essentially, it is when you use one unit to separate an opponent into two sets of connected regions for the purpose of limiting the units they can place on the next turn.

Applications: When a large opponent has one or two regions somewhere near their center. Splitting is one of the best ways of quickly evening out a game.

Offense: If you are close enough to your opponent's center, and have a decent attacking unit or two, use them to try and take that center for yourself. If the split is successful, you should notice that the contiguous region count beside their name on the right side of the screen has dropped considerably. This is because you have not only taken the one or two regions you conquered, but also completely cut away what should be quite a large chunk of their color.
If you are playing manual mode (in other words, if you have a choice of where to place your reinforcements), you should make sure that the new blockade is now well fortified and, if possible, protected with shields (defense boosts). If your opponent reconnects, don't be too bothered, just keep splitting them.

Counter: If you have a thin center area, as described above, and you have an opponent who is or could soon be capable of splitting you, you should take action there if you seek to keep your advantage. Two things should be done: First, make sure to keep strong units and defense boosts (if possible) in the 'weak' area. Secondly, work to expand your control into white areas or your opponents around your center, as to make it much harder to split you.




PS, I also have a question for anyone who thinks writing these things are actually a good use of my time for the future: Do you think I should continue to post them as, like, a daily lesson type thing here, or should a new topic be made so that I can edit and add everything I post and that other people post into a comprehensible list? That way people who actually want to learn (or ridicule me) can get everything I've said in one place.

Can't get enough of you...
The guards gaze at you:"Prepare yourselves" If you get the game that is from you are awesome.
http:/us10.chatzy.com/12517185740288
Crystal Meth before: ( ͡° ͜ʖ ͡°) After: ( ͡O ͜ʖ ͡O)
Attention: the new and improved vortexwars chat!
User avatar
calleharnemark

 
Posts: 4011
Joined: Mon Sep 03, 2012 2:56 pm
Location: Inside your closet watching you undress.

Re: Tips and Tricks for vortex wars

Postby Xtermy » Fri Feb 22, 2013 1:46 am

[quote="Autumnwolf17"
PS, I also have a question for anyone who thinks writing these things are actually a good use of my time for the future: Do you think I should continue to post them as, like, a daily lesson type thing here, or should a new topic be made so that I can edit and add everything I post and that other people post into a comprehensible list? That way people who actually want to learn (or ridicule me) can get everything I've said in one place.[/quote]

New topic, I think, since this thread is kind of dead...
Xtermy

 
Posts: 798
Joined: Mon Nov 21, 2011 2:34 pm

Re: Tips and Tricks for vortex wars

Postby Joshua » Sun Feb 24, 2013 1:23 am

Autumnwolf17 wrote:Do you think I should continue to post them as, like, a daily lesson type thing here, or should a new topic be made so that I can edit and add everything I post and that other people post into a comprehensible list?

If you're gonna do daily, open yourself up to suggestions from others as to what to write about.
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
User avatar
Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

Re: Tips and Tricks for vortex wars

Postby BeatlesFan » Sun Feb 24, 2013 2:21 am

Log into the game everyday = 50 shards daily instead of 10 (10 1st day, 20 2nd day, etc.)

Buy 1 decent race first (Arachnids or Demons if you prefer attacking, Reptiles or Angels for you defenders)

After 1 decent race - use your shards for upgrades - get them all

Only then buy a better race (your choice - I prefer Undead, but you will know what you want by this point

Then buy boosts in blocks of 200 for 3000 shards (I only buy attack boosts, but your call here)

Finally - and this can be done at any time - support the game. Do something/anything that will get you the coins to get the lifetime premium status - This is a great thing to have and is a multiplier for shards/XP as you go along.

Once you have everything above - then buy your favorite background, map editor, random races, etc.

disclaimer: opinions stated above are the random ramblings of someone full of themselves and tips shown may not work for you or may be contrary to what are known as facts
In Vortex Wars: 50% of the game is luck. 50% is skill. The other 50% is math.
User avatar
BeatlesFan

 
Posts: 3576
Joined: Thu Jan 12, 2012 7:13 am
Location: USA - USA - USA

Re: Tips and Tricks for vortex wars

Postby highlander » Thu Mar 07, 2013 5:53 pm

All these are good and valid points but i find the best tip is to trust no-one.Kill first then worry about the other tips.
Scotland The Brave

Hint;Stop being abusive /bullying and you'll not be reported.
User avatar
highlander

 
Posts: 6340
Joined: Sun Nov 13, 2011 5:04 am

Re: Tips and Tricks for vortex wars

Postby calleharnemark » Thu Mar 07, 2013 8:01 pm

highlander wrote:All these are good and valid points but i find the best tip is to trust no-one.Kill first then worry about the other tips.

Does that include not trusting you? :lol:
The guards gaze at you:"Prepare yourselves" If you get the game that is from you are awesome.
http:/us10.chatzy.com/12517185740288
Crystal Meth before: ( ͡° ͜ʖ ͡°) After: ( ͡O ͜ʖ ͡O)
Attention: the new and improved vortexwars chat!
User avatar
calleharnemark

 
Posts: 4011
Joined: Mon Sep 03, 2012 2:56 pm
Location: Inside your closet watching you undress.

Re: Tips and Tricks for vortex wars

Postby Ryankill » Sun Mar 10, 2013 12:35 pm

calleharnemark wrote:
highlander wrote:All these are good and valid points but i find the best tip is to trust no-one.Kill first then worry about the other tips.

Does that include not trusting you? :lol:



Hes tricking us, get him
-Damon, sure as hell doesn't look like it

You too lucky
User avatar
Ryankill

 
Posts: 2125
Joined: Sun Nov 18, 2012 12:55 am
Location: ireland

Re: Tips and Tricks for vortex wars

Postby BeatlesFan » Fri Apr 05, 2013 4:47 am

Tip of the day: Most settings can be controlled. This is important for new players either when looking to join a map or when you are in charge of one.

Upgrades: Allowed or not. Some players have up to 4 upgrades. If you have none - you may not want to play a map that allows them or at least be aware if you do.

Game Type: Attrition or Hardcore - know the difference and plan/play accordingly. Don't waste your time attacking an 8 with your 3 in HC mode (1v1 quick is also an option - if you are one of the 7 players that likes this mode - good for you: form a club. No one else likes this mode - 90%+ will either not play this mode - or if they join and chat - half of the chat will be complaints/questions about this mode).

Boosts: Attack/Defense Boosts allowed or not? Pay attention - Some players have missed this and joined a No Boost map as Undead or other race that needs a Yes here to be of any value.

Start Type: Full Map or Conquer. This can be controlled. Some players (like me) love Full Map - others won't play it at all.

New Troops: Manual, Borders, or Random - All are options.

Number of players: Variable from 2 to 8. Note that certain achievements require a minimum of 6 players to qualify.

Minimum Level of Players: You can let anyone play, select various minimum levels (up to 20). No guests is even an option.
In Vortex Wars: 50% of the game is luck. 50% is skill. The other 50% is math.
User avatar
BeatlesFan

 
Posts: 3576
Joined: Thu Jan 12, 2012 7:13 am
Location: USA - USA - USA

Re: Tips and Tricks for vortex wars

Postby >(FM)< » Fri Apr 05, 2013 5:28 am

Tip:
If you see a race that looks like a tree.
STAY THE F*CK AWAY FROM IT!
That tip can save a game for you, to get at least 2nd.
Unless you're smart enough to waste there boosts then there useless...
PREACH THE TRUTH
Angels forever. AoA - Don't follow me on Tumblr, Seriously
ImageImageImage
User avatar
>(FM)<

 
Posts: 3965
Joined: Thu Dec 06, 2012 2:37 am
Location: Cold Side Of The Pillow

PreviousNext

Return to General discussion

Who is online

Users browsing this forum: No registered users and 26 guests