Autogame ending

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Autogame ending

Postby Vrighty » Mon Oct 15, 2012 2:57 pm

Ok, dont scare of the idea. the game wont end after 10 rounds... but more like after 1h or 100rounds (game creater can change it to 2h or 500 rounds if he likes)

advantage from it:
-some people dont want to surrender because they lose rating
-ppl dont have to ''force'' an alliance to kill the 4th player that played great
-if this happens when there are still 8 players nobody will lose rating (-0 is min) (camping/not attacking anyone, can be a diff case disscusion in this topic plz)
-ENDING WILL BE ANNOUNCED 5 ROUNDS b4 THE ENDING
-Person with most lands, best army/land ratio, (for border): best border/land/army ratio or most effective attacks will win (person after that will be 2th, ect ect) other idea's can also be posted in this topic
-and above all, games wont last HOURS when it is random on a XXL map or even bigger...

dunno how to explane it any better. what are other people suggestion/opinions?
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EFFACÉ

Postby Ozserf » Mon Oct 15, 2012 3:59 pm

EFFACÉ
Last edited by Ozserf on Sat Nov 22, 2014 4:23 am, edited 1 time in total.
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Re: Autogame ending

Postby tonyy4 » Tue Oct 16, 2012 5:12 pm

Good idea, cuz i hate it when i have more lands but yet i still can't kill the other player so we eventually have to draw or someone has to surrender
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