specially when it happens in the first 2 or 3 turns it really bothers me.. thats why usually i make my own games, and put in the title "NO allies/quitters"
does it work? sometimes.. not always, but i hope it works better than a regular "songoks game"
(oh yeah, quitting also ruins the game, specially when the quitter has a bunch of territories
BUT i'm ok with "alliances" that just happen, you know, attacking territories in a way that leaves a border territory (in a choke for instance) and then not attacking each other for a while.
the 2 things here are:
-for a while, meaning no teaming until everyone is gone.. just until its time to "backstab"
-just by playing.. no need to use the chat and make and "artificial" alliance.
my sugestion? allow games to be created without a chat. even if i do chat a lot and think its fun
