Fangfallen wrote:I have a suggestion which I think I voiced elsewhere, but I'll voice it here too.
Blacklisted users are auto-rejected from entering your game.
User A blacklists User B
User B tries to join User A's lobby
Join fails with message "Host Rejected."
This will solve people joining and leaving games incessantly in order to annoy the host.
If this is implemented, I will have to change how I use my blacklist.
In addition to the obvious norm of "banning" a player from your point of view by placing them on your personal blacklist, I also use the blacklist to add comments about players. For example, if I think that two players are secret allies I ban them on my screen and input the name of the other suspect player as the reason. That way I keep on playing and if by magic those two guys pop up on one of my maps in the future I can act accordingly, but if only one of them shows up, I assume all is good and I do let them play on my map.
If you do use Fangfallen's suggestion, I would then like to ask that you add a comment or remarks option.