Game idea: Go capture a flag. Flag will randomly spawn and you will get it in time.
Where does the flag show up?
It will spawn at any place after a set number of turns(possibly customized when making game). To make it interesting there should be possibly customized for the chances that flag spawn at an enemy, dead player, another of your regions, or blanks.
How do I score?
Every turn you have the flag gives you one point. Every capture gives you 2 points.
Example of game:
Full map, spawns after 8 turns. Every time it's red turn in this case the flag would move. A maximum of 9 point can be scored this round before the flag move as for blue who captures and could hold it all the time. An option would be to have an option to never let flag spawn at same player(to prevent farming) or possibly a set number of regions away from it's current position(flag could move 5 regions north).
Do I get any advantage of holding the flag?
I don't know if any bonus should be added or just points.