Make player 5,6,7,8 start with double men first turn.

This is my suggestion to reduce the effects of going last; double the men gained by going in the second half of players. in 7 player games, it would only be players 5,6,7 and in 6 player games it would go 4,5,6 and so on. Heres what I mean in both conquer and full map; firstly in conquer, at the end of everyone's first turn everyone would have one territory but player 5,6,7 and 8 would have 3 men on their territory. In Full map mode, it would make up for having less territories linked together to join up, giving a small boost to balance the game up. I hope this makes sense, and I think it would be good to test.