necrocat219 wrote:Joshua wrote:Sundancer wrote:Race: Ifrit
Cost: 3000 shards
Bonus: After fighting with this race, turns your racial bonuses around and gains the original ones to itself for one turn (Doesn't affect spawn bonus). Example you have dragons and you attack Ifrit. Your new racial bonuses are -5% attack and defence, and the Ifrit has +5% attack and defence for one turn.
I can imagine that getting very annoying for the person who gets their bonuses turned round.Sundancer wrote:Race: Djinn
Cost: 3000 shards
Bonus: After fighting with this race, doubles your racial bonuses and gains the same bonuses for itself for one turn (Doesn't affect spawn bonus). Example you have dragons and you attack Djinn. Your new racial bonuses are +10% attack and defence, and the Djinn has +10% attack and defence.
What happens if a Djinn fights an Ifrit, or if everyone in the game has one of them?
Caughtcha Joshua!
That's nice, but it doesn't count; we're in Feature Requests.