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Dices

PostPosted: Fri Jun 21, 2013 7:28 am
by ernesto beeme
the dice are too important role in the battle, this is becoming from an "strategy game" to a "luck game" that´s not very good (sorry if my english isnt´t too good)

Re: Dices

PostPosted: Fri Jun 21, 2013 7:57 am
by calleharnemark
Well that's the point of the game. And I can't see what you want to happen by post it here. This is feature requests so what was your idea?

Re: Dices

PostPosted: Fri Jun 21, 2013 8:14 am
by ernesto beeme
My idea is the next one : disempower the dices, many times we can see a 2 winning vs an 8 , or an 8 that can´t win to a 6. in my opinion, 8 win to six, 8 win to 2, maybe in some ocations (rarely) a seven cloud win to an 8.

Re: Dices

PostPosted: Fri Jun 21, 2013 9:28 am
by calleharnemark
ernesto beeme wrote:My idea is the next one : disempower the dices, many times we can see a 2 winning vs an 8 , or an 8 that can´t win to a 6. in my opinion, 8 win to six, 8 win to 2, maybe in some ocations (rarely) a seven cloud win to an 8.

I think this would screw up the game mechanics.

Re: Dices

PostPosted: Fri Jun 21, 2013 12:35 pm
by Autumnwolf17
So rather than dice, the only reliable way to make what you described happen would be to use a binary something, like a coin. Two points for heads, one for tails. It would be impossible for a two to beat an eight, but sevens could occasionally win against eights, with luck. It would work, but it would be less fun.

Re: Dices

PostPosted: Sat Jun 22, 2013 1:41 am
by chris1726354
Autumnwolf17 wrote:So rather than dice, the only reliable way to make what you described happen would be to use a binary something, like a coin. Two points for heads, one for tails. It would be impossible for a two to beat an eight, but sevens could occasionally win against eights, with luck. It would work, but it would be less fun.


Well they're really not actually dice or coins. The numbers could be able to do any number of dmg. As in, a 1 could do 1-4 instead of 1-6, or it could do 1-10 instead of 1-6. It could be changed to anything.

Re: Dices

PostPosted: Sat Jun 22, 2013 2:13 am
by Chess435
That would totally screw up the small % bonuses from races, like angels and whatnot.

Re: Dices

PostPosted: Sat Jun 22, 2013 2:18 am
by chris1726354
Why would it?

Re: Dices

PostPosted: Sat Jun 22, 2013 2:26 am
by Chess435
chris1726354 wrote:Why would it?



Imagine that each dice is 1-2, rather than the current 1-6. Angels give a +5% defense bonus, so +1 at 20, +2 at 40, and so on. With an 8v8, the maximum roll you can get is a 16, so there sort of bonuses would have no effect.

Re: Dices

PostPosted: Sat Jun 22, 2013 2:39 am
by chris1726354
The 1 point would be worth much more (3 times as much probably) so it would even out.