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Ideas for territories

PostPosted: Mon Feb 04, 2013 2:26 am
by Fangfallen
Boosted Territories
Boosted Territories are territories that already have boosts in them. If you conquer them it would add another boost to your free boosts.
Gated or Blocked Territories
Gated/Blocked Territories would be impossible to conquer until a set number of turns has passed. For example you start on a normal territory which is dircectly next to a blocked territory. You could conquer other normal territories but could not conquer the blocked one until the set number of turns has passed.
(The number of turns required before blocked territories are unlocked could be set by the game host.)
Territories that boost your troop count for that turn.
Upon conquering a Troop territory would add a certain number of troops to your cap for the whole round.
So if you conquered a Troop territory with a +1 troop cap, and your troop cap was 30, for the whole game your new troop cap would be 31.

All of the above territories would be a toggleable option by the game host.

Re: Ideas for territories

PostPosted: Mon Feb 04, 2013 10:25 am
by calleharnemark
Hmmm, I don't know. We never tried getting new kinds of regions before. Should these kind of regions be included when map is created or just when creating a game? Cause like locked regions can't be good to have at random spots. At least that's my opinion.

Re: Ideas for territories

PostPosted: Mon Feb 04, 2013 1:07 pm
by Autumnwolf17
Personally, all I need are square regions.

Re: Ideas for territories

PostPosted: Mon Feb 04, 2013 11:40 pm
by Fangfallen
In the creation of the maps.

and different shapes would rock :D

Re: Ideas for territories

PostPosted: Tue Feb 05, 2013 11:53 pm
by Joshua
Nu, this game will NOT turn into EE.

Re: Ideas for territories

PostPosted: Wed Feb 06, 2013 12:35 am
by Lopdo
Unfortunatelly, you are right, it wont :/ I would love to have EE's userbase and incomes :D

Re: Ideas for territories

PostPosted: Wed Feb 06, 2013 12:48 am
by necrocat219
Autumnwolf17 wrote:Personally, all I need are square regions.


*blargh*

I would hate that, little veriety just like chess xD

Re: Ideas for territories

PostPosted: Wed Feb 06, 2013 1:34 pm
by Autumnwolf17
necrocat219 wrote:
Autumnwolf17 wrote:Personally, all I need are square regions.


*blargh*

I would hate that, little veriety just like chess xD

Fine, we can all play on little rotating dodecahedrons? How's that?

Maybe add a fourth dimension too?

Re: Ideas for territories

PostPosted: Wed Feb 06, 2013 2:49 pm
by Fangfallen
Autumnwolf17 wrote:
necrocat219 wrote:
Autumnwolf17 wrote:Personally, all I need are square regions.


*blargh*

I would hate that, little veriety just like chess xD

Fine, we can all play on little rotating dodecahedrons? How's that?

Maybe add a fourth dimension too?


YES PLEASE lol ha

Re: Ideas for territories

PostPosted: Wed Feb 06, 2013 4:47 pm
by calleharnemark
Lopdo wrote:Unfortunatelly, you are right, it wont :/ I would love to have EE's userbase and incomes :D

Hmm we should find a way to get that for you. I will post if I get any ideas.