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Necromancers

PostPosted: Thu Jan 03, 2013 6:09 pm
by calleharnemark
I got a new idea. Necromancers.
Starting awaken the dead, and kill the living. Longer life means longer pain.
Can take control of surrendered regions maybe every 3 turns in game or something. Thats necromancy.
Master of graveyard.
Necromancers get a attack bonus on maybe 5-10% when attacking surrendered regions.

Re: Necromancers

PostPosted: Thu Jan 03, 2013 6:28 pm
by Ryankill
its a good idea

Re: Necromancers

PostPosted: Thu Jan 03, 2013 7:07 pm
by calleharnemark
i knew that im gonna edit it.