Page 1 of 1

HC

PostPosted: Sat Nov 10, 2012 3:27 pm
by calleharnemark
ok so HC is really attrition HC its anpther version of attrition when winner takes all. My request is to rename HC to att(HC). This is to not be mixed up with my new idea. 1v1q(HC) you play like 1v1q but if you lose a roll opponent takes no damage or he will get a 7 if he got an 8 if its you who loses. The idea of 1v1q is how we roll : we pick the bbest individua dice in 1 region with a n 8 sided dice Thats why highest number in 1v1q is 8. This means if i got it riht that each die fights indvidually and to make 1v1q(HC) we will need to take the results and simply the winner will keep all his dices except if he attack he loses 1. uz 1v1q is just faster calculated than 1v1 where you take lose all the dices first loses. But if i got it right each dice (whether it wins or loses) only is rolled once. Correct me if worng Lopdo. so if you have a 2 ad attack an you can maximum reduce it to a 6 Also defense boost would still be left for defender. Here in 1v1q (HC) defense boost will always be lost whem you lose a roll and a 2 can conquer an 8 if for one of the dices wins 4 rolls. The idea is that dice who win here will be used again. If you get this Lopdo this may sound like attrition but i think i got it now.

Re: HC

PostPosted: Sat Nov 10, 2012 3:32 pm
by calleharnemark
This means an attack boost will get extra roll for each dice but we will see results of the attack boost. If im right this would make this the easiest game to mode to win a roll when you use an attack boost here. I hope you can get the calculations for the game mode right Lopdo, i dont have the formula but if nyone could help come up with a formula post it here.