Allies:how to stop them.

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Re: Allies:how to stop them.

Postby Autumnwolf17 » Sun Nov 04, 2012 7:41 pm

Well, this idea can't work, but it did give me a brilliant idea.
What if there was a game mode where you got combos for attacking people?
Like you got bonuses the next day for each extra person you attacked?
That way you would be encouraged to go after everyone at least once? It could be like an option when making map.
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Re: Allies:how to stop them.

Postby clan ghost bear » Sun Nov 04, 2012 7:48 pm

hmmm... all I just see is an ally attacked each other once and attacking everyone else even more...
I don't know really...
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Re: Allies:how to stop them.

Postby calleharnemark » Sun Nov 04, 2012 7:54 pm

Autumnwolf17 wrote:Well, this idea can't work, but it did give me a brilliant idea.
What if there was a game mode where you got combos for attacking people?
Like you got bonuses the next day for each extra person you attacked?
That way you would be encouraged to go after everyone at least once? It could be like an option when making map.

Wouldnt that combo be so easy to get that that you could get way too OP?
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Re: Allies:how to stop them.

Postby clan ghost bear » Sun Nov 04, 2012 7:57 pm

calleharnemark wrote:
Autumnwolf17 wrote:Well, this idea can't work, but it did give me a brilliant idea.
What if there was a game mode where you got combos for attacking people?
Like you got bonuses the next day for each extra person you attacked?
That way you would be encouraged to go after everyone at least once? It could be like an option when making map.

Wouldnt that combo be so easy to get that that you could get way too OP?

That to, that's why it increases allies. :|
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Re: Allies:how to stop them.

Postby Autumnwolf17 » Sun Nov 04, 2012 8:03 pm

The strategy is based on the fact that you usually can't attack everyone else on the big maps. It would be so you would be encouraged to head towards middle.
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Re: Allies:how to stop them.

Postby Froggy618157725 » Mon Nov 05, 2012 8:07 am

This is a silly idea. It's very possible to have a border where either person taking is not beneficial to them. Consider borders Att, where there is a 1-border, with 5 supporting territories behind it. Say, for instance, they each have 2 8's and a bunch of 5's or something. Whoever attacks first will most likely be on the losing side of the battle, since there's a good chance they'll only take the 1 spot, and if they take a second, the other player can weaken it, and invade deep into their territory with high probability. In a situation like this, it is rational for both players not to attack eachother there, even though they aren't allied.
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Re: Allies:how to stop them.

Postby clan ghost bear » Mon Nov 05, 2012 9:56 am

yea, this idea has allot of loop holes...
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Re: Allies:how to stop them.

Postby ernesto beeme » Thu Jun 06, 2013 9:39 pm

this idea still stands? I really hate allies...
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Re: Allies:how to stop them.

Postby Ryankill » Fri Jun 07, 2013 12:18 pm

ernesto beeme wrote:this idea still stands? I really hate allies...



there really only 2 ways to stop allys,
1.talk your way to make a crack between them
2.kill one of them
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Re: Allies:how to stop them.

Postby highlander » Fri Jun 07, 2013 3:24 pm

Ryankill wrote:
ernesto beeme wrote:this idea still stands? I really hate allies...



there really only 2 ways to stop allys,
1.talk your way to make a crack between them
2.kill one of them


Best way to stop allies is put them on your ban list and kick them from future games.
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