by Vrighty » Mon Sep 03, 2012 11:30 am
i lolled xD
But how do you want it to work? how should a computer calculate if someone is ally? i ONLY play full map+hc+borders. sometimes people dont attack each other for a while to balansh the game again.
Sometimes it is player 1: 20 lands, player 2: 10 lands, player 3: 10 lands. Player 2 and 3 dont attack each other and fight player 1 until he got 13 lands... then player 2 has 13 lands and player 3 14... then player 1 and 2 work together to get 1 land from player 3.... i had games stalling because of this... they were realy fun and i realy enjoyed them, we had to draw to end it.
If the computer would calculate: if you dont attack 1 person you are connectd to for 10 round. You have allied. (and get auto kick or something). It would realy spoil the fun for border/hc/fullmap. if lopdo manage to make something to calculate it... make it an option like turning off/on boosts.