Anti-Alliance options?

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Anti-Alliance options?

Postby NoLeafClover » Sun Sep 02, 2012 6:08 pm

Just sick of starting games and having people immediately fish for alliances, unfair and annoying for those of us who dont use them.
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Re: Anti-Alliance options?

Postby Ratburntro44 » Sun Sep 02, 2012 7:47 pm

There is a possibility of a cooperative (alliance) game mode being implemented in the future, which would hopefully cut down on alliances outside of that mode. However, there isn't really a solution other than to blacklist them and not let them into your games currently.
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Re: Anti-Alliance options?

Postby NoLeafClover » Sun Sep 02, 2012 9:01 pm

Yeh, i couldnt really think of any ways of preventing it either, unfortunately
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Re: Anti-Alliance options?

Postby AxemBlue » Mon Sep 03, 2012 12:08 am

Borders distribution is unfriendly to allies, you could try that.
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Re: Anti-Alliance options?

Postby highlander » Mon Sep 03, 2012 2:21 am

NoLeafClover wrote:Just sick of starting games and having people immediately fish for alliances, unfair and annoying for those of us who dont use them.



Funny that, because your on my ban list , NoLeafClover , for allying.Not so funny when your the one being allied on is it.
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Re: Anti-Alliance options?

Postby Tensegravz » Mon Sep 03, 2012 2:49 am

highlander wrote:Funny that, because your on my ban list , NoLeafClover , for allying.Not so funny when your the one being allied on is it.




Funny...cuz ur on my ban list for allying...insulting and doing false accusation Mr i never ally (highlander) HAHAHAH
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Re: Anti-Alliance options?

Postby highlander » Mon Sep 03, 2012 11:25 am

Tensegravz i never allied that game,what i said was to green i might as well ally because tensegravz thinks it but i prefer my good name and honour , so i surrendered.Maybe once your blind hate goes you will realise thats what actually happened because your photo shot proved it.
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Re: Anti-Alliance options?

Postby Vrighty » Mon Sep 03, 2012 11:30 am

i lolled xD

But how do you want it to work? how should a computer calculate if someone is ally? i ONLY play full map+hc+borders. sometimes people dont attack each other for a while to balansh the game again.

Sometimes it is player 1: 20 lands, player 2: 10 lands, player 3: 10 lands. Player 2 and 3 dont attack each other and fight player 1 until he got 13 lands... then player 2 has 13 lands and player 3 14... then player 1 and 2 work together to get 1 land from player 3.... i had games stalling because of this... they were realy fun and i realy enjoyed them, we had to draw to end it.

If the computer would calculate: if you dont attack 1 person you are connectd to for 10 round. You have allied. (and get auto kick or something). It would realy spoil the fun for border/hc/fullmap. if lopdo manage to make something to calculate it... make it an option like turning off/on boosts.
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Re: Anti-Alliance options?

Postby JeremyTheEmperor » Mon Sep 03, 2012 5:30 pm

Never ally highlander ?LOL!!!
I still remember when i am almost go to leader board maybe i am level under 40
I am as green in Scotland map, you and orange not attacking each other
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Re: Anti-Alliance options?

Postby highlander » Mon Sep 03, 2012 6:41 pm

Jeremythe -wimp you and tensegravz must do a lot of planning for all these lies.Jeremytheemperor your the biggest loser here and don't know it.
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