AxemBlue wrote:Hm.... From what I understand, in the 1.0 beta you got a new race each level or few levels or whatever. Unlocking new stuff in the shop to buy after level milestones like that would make it seem more meaningful, good idea. I think bonuses and perks would be too complex and overpower other players. What really seems neat is that whole level objective thing. With some more creative achievements, that could really work.
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