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Luck

Posted:
Wed Aug 08, 2012 2:18 am
by Ratburntro44
Luck- When you use luck on your turn, all your die roll chances go up by 5% for that turn. Useful for breaking ties.
Re: Luck

Posted:
Wed Aug 08, 2012 6:09 pm
by AxemBlue
Weren't boosts supposed to increase luck and break ties? If you need more tie-breaking power, how about a system where you could use more than one boost at a time to attack or defend multiple times past 2?
Re: Luck

Posted:
Wed Aug 08, 2012 6:17 pm
by Ratburntro44
Boosts, afaik, don't actually increase your chances directly, simply give you a second chance if you fail. In addition, this would be a smaller increase in chance.