Luck

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Luck

Postby Ratburntro44 » Wed Aug 08, 2012 2:18 am

Luck- When you use luck on your turn, all your die roll chances go up by 5% for that turn. Useful for breaking ties.
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Re: Luck

Postby AxemBlue » Wed Aug 08, 2012 6:09 pm

Weren't boosts supposed to increase luck and break ties? If you need more tie-breaking power, how about a system where you could use more than one boost at a time to attack or defend multiple times past 2?
Why am I still skulking around here? That's a very good question.

“the great man is he who in the midst of the crowd keeps with perfect sweetness the independence of solitude.”
― Ralph Waldo Emerson, Self-Reliance
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Re: Luck

Postby Ratburntro44 » Wed Aug 08, 2012 6:17 pm

Boosts, afaik, don't actually increase your chances directly, simply give you a second chance if you fail. In addition, this would be a smaller increase in chance.
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