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Premium Game

PostPosted: Fri May 25, 2012 9:45 pm
by Vortex_Master
I understand that there aren't as many premiums as you may like to implement this plan, but I think you should be able to put a premium requirement button, when you make a game.

Re: Premium Game

PostPosted: Mon Jun 04, 2012 5:15 pm
by ace199212
+1 :D

Re: Premium Game

PostPosted: Thu Jun 21, 2012 11:47 pm
by JeremyTheEmperor
+2

EFFACÉ

PostPosted: Fri Jun 22, 2012 1:39 pm
by Ozserf
EFFACÉ

Re: Premium Game

PostPosted: Sat Jun 23, 2012 12:09 am
by AxemBlue
-1

This would just drive more of a wedge between premium users and normal users. There's already more resentment than I would like between the groups

Re: Premium Game

PostPosted: Sat Jun 23, 2012 3:02 am
by rssp1
AxemBlue wrote:-1

This would just drive more of a wedge between premium users and normal users. There's already more resentment than I would like between the groups

-2
Agreed.
Sure, there are people that buy them with crystals and not money, but some people don't like to spend crystals/money on those things because they are saving it for something else.

Also I feel that the general resentment towards premium users would rise greatly with this kind of addition.

Re: Premium Game

PostPosted: Sat Jun 23, 2012 3:19 pm
by Vortex_Master
We are now to .55... I get premium when I want, I don't care, I am neutral in the position of Premium vs. Regular. But I do think Lopdo needs to make people with hidden premium to not have a gold name when chatting. ;)

Re: Premium Game

PostPosted: Sun Jul 01, 2012 2:06 am
by Ratburntro44
Did this work in EE?

No.

Will it work in VW?

No.

Lopdo, in a PM to me many months ago wrote:Spliting [sic] comunity [sic] is never good idea…[]

Re: Premium Game

PostPosted: Sun Jul 01, 2012 9:24 am
by Lopdo
you could have fixed those for me :) but yea, I still stand behind what I said