What do you think of adding another type of game mode, as follows:
- When player A attacks an area, if he wins he takes the area leaving only 1 army behind like in HC.
- Yet player B doesn't loose his armies. Instead these armies go to the adjacent areas that belongs to player B.
- If player B doesn't have adjacent areas, he looses the armies. Same would happen if player's B adjacent areas all had/reach the 8 armies limit.
- If player A looses, then nothing happens.
I think this would lead to games where players reach 8 armies level faster, yet in the meantime the winner would be the one that was able to push back his enemies.
I believe the tactics that player's would use in this type of game mode would be different, allowing players to experience another strategies.