Some Race Ideas

Here you can request new feature you would like to see in game

Some Race Ideas

Postby shotgun5078u » Mon Feb 27, 2012 2:16 am

I have a few new race ideas that i think are pretty cool.

Barbarians
Story: Wild,savage creatures that are excited by war and become consumed in fighting.
Buffs: +10 attack that increases by 1% for each territory taken over. Cap is +15% attack and returns to 10% at the start of your turn.
Debuffs: -10% defense
Cost: 3000 shards or 150 coins

Peace-Keepers
Story: Highly trained military corps. dedicated to defending its people and country.
Buffs: +10% defense that increases by 1% for each successful defense. Cap is +15% defense and returns to 10% at the start of your turn.
Debuffs: -10% attack
Cost: 3000 shards or 150 coins

Dittos
Story: Amorphous blobs that can shape shift into their enemies and reproduce very quickly.
Buffs: Takes the form of the last race attacked and receives that race's buffs/debuffs for 1 turn, and +15% troop rate.
Debuffs: Depends on form taken
Cost: 4200 shards or 260 coins

Kongregaters
Story: Alone, the single kongregater is weak, but surrounded by its own kind will become a force to be reckoned with.
Buffs: Gains +10% attack and +10% defense if the territory is an 8.
Debuffs: Has a -10% attack and -10% defense if the territory is a 7 or lower.
Cost: I don't know. Maybe someone might have a good suggestion for this one.

This last one is kinda for fun.
Lopdo
Story: The greatest race know throughout the universe. Everyone and everything trembles before its might!
Buffs: +15% attack, +15% defense, +15% troop rate, +15% exp gain, +15% shard gain
Debuffs: None
Cost: Obviously I am joking around with this race, but if it had to cost something it would be 2000 coins

Few more ideas
Imperials
Story: The corrupt, dominating force in the realm of vortex. They will stop at nothing to achieve total domination.
Buffs: When using an attack boost, if the attack fails twice, the defending force loses all but 1 unit no matter what.
Debuffs: None
Cost: 3200 shards or 160 coins

The Banished
Story: Once slaves to the Imperials, these strong fighters of justice lash back against their oppressors.
Buffs: When using a defense boost, if the defense fails twice, the attacking force loses all but 1 unit no matter what.
Debuffs: None
Cost: 3200 shards or 160 coins

Brotherhood
Story: A secret society with members from all walks of life. They band together to stop the chaos and bring about a new era of peace.
Buffs: +5% attack, +5% defense, +5% troop rate, +1 attack boost, +1 defense boost, +5 troop cap
Debuffs: 8's do not receive the +5% attack and defense boost
Cost: 5400 shards or 270 coins

Vipers
Story: Slithering serpents have risen up to destroy all who challenge them.
Buffs: Last player attacked receives a -5% defense penalty due to venom until next turn.
Debuffs: -5% defense.
Cost: 3000 shards or 150 coins

Drillers
Story: This technologically advanced race has made a deadly weapon that easily plows through opponents.
Buffs: If an attack succeeds, one unit from each enemy territory that touches the captured territory is lost unless their is only 1 unit.
Debuffs: None
Cost: 5000 shards or 250 coins

Hope you like my ideas, feel free to comment/improve on them
Last edited by shotgun5078u on Mon Feb 27, 2012 6:23 am, edited 1 time in total.
shotgun5078u

 
Posts: 2
Joined: Mon Feb 27, 2012 1:45 am

Re: Some Race Ideas

Postby hunter102321 » Mon Feb 27, 2012 2:20 am

I Like The Lopdos best and Some of these races are a little too over powered but nice ideas. :D
If I said something stupid above ^ don't worry thats normal. ;)
User avatar
hunter102321

 
Posts: 328
Joined: Sun Feb 19, 2012 12:26 am
Location: AFK in vortex wars lobby, seriously though go check

Re: Some Race Ideas

Postby Drone6o3 » Mon Feb 27, 2012 3:00 am

The Lopdo's should be Mod only :twisted:
User avatar
Drone6o3

 
Posts: 2358
Joined: Sun Jan 29, 2012 5:45 am
Location: The Great American Empire (The GÆ)

Re: Some Race Ideas

Postby Drone6o3 » Mon Feb 27, 2012 3:03 am

The Congregators i like it, Kongregate is the Website, they actaul term is To Congregate or a Congregation.
User avatar
Drone6o3

 
Posts: 2358
Joined: Sun Jan 29, 2012 5:45 am
Location: The Great American Empire (The GÆ)

Re: Some Race Ideas

Postby BetaGen » Mon Feb 27, 2012 11:18 pm

Funny thing is... I believe that all races but the Vipers are overpowered ;)

Buffs: When using a defense boost, if the defense fails twice, the attacking force loses all but 1 unit no matter what.

You sure about what you wrote?
http://www.youtube.com/watch?v=mR3jnW2kcUs
IT IS TIME YOU
( •_•)
( •_•)⤺⫭■-■
(⫭■_■)
MAKE A DONATION
*YEEAAAAAAAAAAAH*
http://www.advizenow.com/
User avatar
BetaGen

 
Posts: 444
Joined: Wed Nov 02, 2011 8:50 am
Location: Lithuania

Re: Some Race Ideas

Postby Drone6o3 » Tue Feb 28, 2012 12:47 am

Imperials
Story: The corrupt, dominating force in the realm of vortex. They will stop at nothing to achieve total domination.
Buffs: When using an attack boost, if the attack fails twice, the defending force loses all but 1 unit no matter what.
Debuffs: None
Cost: 3200 shards or 160 coins
To OverPowered for Attrition, if you have 2 8's next to each other, they are DOOMED
User avatar
Drone6o3

 
Posts: 2358
Joined: Sun Jan 29, 2012 5:45 am
Location: The Great American Empire (The GÆ)

Re: Some Race Ideas

Postby Drone6o3 » Tue Feb 28, 2012 12:50 am

Also if you want just Advertise these yourself, im to tired to copy these and put them in mine, they are structured enough.
All i was really doing was taking some of the not as well explained creations and give them a decent format.
User avatar
Drone6o3

 
Posts: 2358
Joined: Sun Jan 29, 2012 5:45 am
Location: The Great American Empire (The GÆ)

Re: Some Race Ideas

Postby shotgun5078u » Tue Feb 28, 2012 12:56 am

well, betagen, the attacker would still gain the territory, however be left with only 1 unit. I do admit i should nerf some of the races, but i was trying to think up something more creative than just +attack or defense. Personally I like the Vipers the best.
shotgun5078u

 
Posts: 2
Joined: Mon Feb 27, 2012 1:45 am

Re: Some Race Ideas

Postby tinylee » Sat Mar 03, 2012 7:24 am

thx for that! :D
tinylee

 
Posts: 2
Joined: Sat Mar 03, 2012 7:12 am

Re: Some Race Ideas

Postby judya » Mon Mar 05, 2012 10:42 am

Thanks for your info.
judya

 
Posts: 3
Joined: Mon Mar 05, 2012 10:36 am

Next

Return to Feature requests

Who is online

Users browsing this forum: No registered users and 5 guests