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Races for those who lose a lot

PostPosted: Tue Feb 21, 2012 8:45 pm
by IchsehĂȘtotemenschen
Hi there,
my firs Race idea is a hard to explain, but I'll try as good as I can.

Name: Trollface
Picture: The Trollface *klick*
Description: If you are attacking, either, with an attacking boost, or the defender has shield boost or both, and you are losing all attacks the one that lets your most untis alive counts. At the moment just the last one counts and can mess up your game. This works only for attrition and is useless in hardcore and 1on1 mode.
The same could be made for defenders that lose all defendings, the attack that kills the most enemy units counts. Adding both to the game would't work, because they contradict each other.



My second idea is for maps with lots of players:

Name: I have no idea yet
Pickture: Something with all eight colours
Description: you get 5% spawnbonus for every different player that borders you. That means in a 8-player-map up to 7 borders and 35% more units. I know that 35% is a lot, but if you have so many players at you borders the chance to get attacked is very high.

Re: Races for those who lose a lot

PostPosted: Tue Feb 21, 2012 8:50 pm
by Drone6o3
IchsehĂȘtotemenschen wrote:Hi there,
my firs Race idea is a hard to explain, but I'll try as good as I can.

Name: Trollface
Picture: The Trollface *klick*
Description: If you are attacking, either, with an attacking boost, or the defender has shield boost or both, and you are losing all attacks the one that lets your most untis alive counts. At the moment just the last one counts and can mess up your game. This works only for attrition and is useless in hardcore and 1on1 mode.
The same could be made for defenders that lose all defendings, the attack that kills the most enemy units counts. Adding both to the game would't work, because they contradict each other.



My second idea is for maps with lots of players:


Name: I have no idea yet
Pickture: Something with all eight colours
Description: you get 5% spawnbonus for every different player that borders you. That means in a 8-player-map up to 7 borders and 35% more units. I know that 35% is a lot, but if you have so many players at you borders the chance to get attacked is very high.

They Should Be Rainbow Bunnies 8-)
I would have said Zombies, but there is already Undead so. :roll:

Re: Races for those who lose a lot

PostPosted: Thu Mar 01, 2012 9:15 pm
by IchsehĂȘtotemenschen
New idea:

Name: Berserker
Pikture: two crossed axes
Description: Berserkers are rough warriors from the north. Because of the cold they can't wear strong metal armor, which cause -10% def. But they can get heavy rages when someone tries to take their lands. So they get +20% attack when you are the player with the least regions. When someone else has the same amount the rage cause a +10% attack.


please leave some comments how you like my ideas.

Re: Races for those who lose a lot

PostPosted: Thu Mar 01, 2012 11:39 pm
by hunter102321
I like the berserker idea best very creative and useful for those targeted quickly. :D