Best Creature Idea's

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Re: Best Creature Idea's

Postby Drone6o3 » Sun Feb 26, 2012 8:42 pm

Im not making Chin Armor, and if you want the Colors changed go to Mexxor
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Re: Best Creature Idea's

Postby Vortex_Master » Thu Mar 08, 2012 1:34 am

Dwarves:

Story:
Stout and strong little men living underground, rety to pull out there axes and hammers for war, as long as they get there share of alcohol. :mrgreen:

Bonus:
Defence boost does not desipear when you lose first role for every time that territory didn't lose the first attack. If enemy wins the Defence boost still stays.

Cost:
3000 shards
140 Coins

Design:
Not created
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Re: Best Creature Idea's

Postby BetaGen » Thu Mar 08, 2012 9:22 am

Vortex_Master wrote:Defence boost does not desipear when you lose first role for every time that territory didn't lose the first attack. If enemy wins the Defence boost still stays.


I'll try to put it in other words and you tell me if I understood correctly. If someone loses against a defense boost on first roll, it gets a +1? But if someone wins against a defense boost and the +1's the territory is captured and the boost stays?
http://www.youtube.com/watch?v=mR3jnW2kcUs
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Re: Best Creature Idea's

Postby ace199212 » Thu Mar 08, 2012 10:37 am

BetaGen wrote:
Vortex_Master wrote:Defence boost does not desipear when you lose first role for every time that territory didn't lose the first attack. If enemy wins the Defence boost still stays.


I'll try to put it in other words and you tell me if I understood correctly. If someone loses against a defense boost on first roll, it gets a +1? But if someone wins against a defense boost and the +1's the territory is captured and the boost stays?


I think that he said: no boost loses, means if you lose first and second attack you do not lost boost,
some like undead, but undeads lose his boost if first attack fail

like for me dwarves idea is too powerfull

bad idea
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Re: Best Creature Idea's

Postby Vortex_Master » Thu Mar 08, 2012 10:28 pm

I dont know what i was thinking anymore -_-, so how about i change it to Bonus: Must defeat Defence boost twice to destroy it?
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Re: Best Creature Idea's

Postby ace199212 » Thu Mar 08, 2012 10:30 pm

Vortex_Master wrote:I dont know what i was thinking anymore -_-, so how about i change it to Bonus: Must defeat Defence boost twice to destroy it?

kick your idea :P

or make two bonus defence boost at beginning


or something like that
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Re: Best Creature Idea's

Postby hunter102321 » Thu Mar 08, 2012 11:48 pm

Ace, the second independent clause in your signature is missing a verb. (Sorry for taking your job ratburntro.)
Last edited by hunter102321 on Fri Mar 09, 2012 4:54 am, edited 2 times in total.
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Re: Best Creature Idea's

Postby Awesome400 » Fri Mar 09, 2012 12:17 am

hunter102321 wrote:Ace the second dependent clause in your signature is missing a verb. (Sorry for taking your job ratburntro.)


:lol:
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Re: Best Creature Idea's

Postby Ratburntro44 » Fri Mar 09, 2012 4:10 am

hunter102321 wrote:Ace the second dependent clause in your signature is missing a verb. (Sorry for taking your job ratburntro.)

You're supposed to use a comma after a direct address, thus, "Ace" should be, "Ace,".
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Re: Best Creature Idea's

Postby hunter102321 » Fri Mar 09, 2012 4:29 am

I corrected it. Thanks, I don't spend much time correcting my posts. ;)
If I said something stupid above ^ don't worry thats normal. ;)
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