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The Arcurian Galaxy

PostPosted: Mon Jan 23, 2012 7:02 am
by storyteller
In the galaxy of Arcuria there lived several races of peoples, some militant and some peaceful when the vortex opened many were drawn in, now competing in the Vortex Wars, some are happy to fight, others just want to stay alive and few, will stop at nothing to return home.

Gabado
Large catlike people with tiger stripes. They are fierce fighters with strong offense but are impetuous and gain troops slower
+8% offense -8%defense

Surzen
Long limbed slow moving race of poets and mystics, they are strong defenders and have great solidarity
-15% offense, casualties come from adjacent regions controlled first

Magareen
A race of space farmers
+12% spawn but -10% offense

Vantuman
The Van have mastered dimensional attacks but must observe equivalent transference
can attack any space with equal or greater numbers of troops

Rabbito
giant vicious rabbit people
Add 2(the number) to each individual Die roll for attack but roll one less die when defending

Re: The Arcurian Galaxy

PostPosted: Mon Jan 23, 2012 10:34 am
by BetaGen
In a parallel topic I posted this
BetaGen wrote:I believe that going over 5% attack or defense, no matter what the disadvantages are (spawn etc.) is just too overpowering or unbalanced (statistically).


Just aswell goes over -5% attack or defense, only it make too much of under powering

The only race that made sense with a 15% attack is the terminators, since it can only use this bonus when attacking with a smaller army.