Page 1 of 1

New type of boost

PostPosted: Fri Jan 20, 2012 12:28 am
by Ze de Fare
I wonder if we could have a new type of boost that raises the capacity of one specific place in our map. Let's just say that if i want/need i would like to have the ability to raise one 8 to a 9 or a 10. Like the attack boost that exists only for 5 units per game... and once that 9 or 10 was demolished by the enemies it's automatically reseted to an 8.

Why do i ask this? Well there are some maps where you haven't got that pretty confortable position and easily became squeezed by 2 or 3 enemies/alliances. This boost should get the game more interesting/cautious and avoid "cleaning" strategies...

Re: New type of boost

PostPosted: Fri Jan 20, 2012 1:08 am
by Awesome400
I think Lopdo already said that he already wasnt going to change the maximum capacity level because it would give too much power. ;)

Re: New type of boost

PostPosted: Fri Jan 20, 2012 8:15 pm
by Ze de Fare
New proposal... raise army size to 50... :twisted:

Re: New type of boost

PostPosted: Fri Jan 20, 2012 11:21 pm
by Awesome400
That doesnt really solve the problem it just makes it worse.:roll: ;)

Re: New type of boost

PostPosted: Fri Jan 27, 2012 6:29 am
by pluto
i have a new idea for boost:retreat boost wich means if u lose the battle ur troops can retreat to other random regions :D more specific take all troops after a lost battle and randomly place them on the players territories during the next round of reinforcements please answer me quickly one of the moderators :geek: i just hope it will be inserted in the game :o

Re: New type of boost

PostPosted: Thu Feb 02, 2012 10:51 am
by JeremyTheEmperor
rise to 50 :mrgreen: :twisted: