In Conquest mode, it seems that the earlier turns often have an unreasonably large advantage over later players because they place first and attack first. It seems like this could be balanced by having the initial placement cycle be reversed or offset from the attack cycle (e.g. place first, attack last; or place first attack 5th in an 8-player game).
This would make initial placement more interesting ("Is this corner still a viable position when 7 other people will take turns before me?") and would give late-turn players a slightly better chance at victory.
If this would be considered "reversing the order of turn 2", I do apologize.