TO-DO list

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Re: TO-DO list

Postby Ratburntro44 » Tue Mar 20, 2012 2:24 am

When/where did tech say he's anti-team? And why are you anti-team?
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Re: TO-DO list

Postby Chess435 » Tue Mar 20, 2012 2:40 am

Ratburntro44 wrote:When/where did tech say he's anti-team? And why are you anti-team?


1. In every post he's ever made about the subject. :roll:
2. I'm anti-team because it creates situation in which the person on the receiving side of the team-up feels victimized has has less fun.
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Re: TO-DO list

Postby Ratburntro44 » Tue Mar 20, 2012 4:15 am

chess435 wrote:2. I'm anti-team because it creates situation in which the person on the receiving side of the team-up feels victimized has has less fun.

*sigh*
Have you read this whole argument? The point of a team mode is to stop that from happening because the people who play with teams will play team mode instead instead… (where everyone has teams)…
*sigh*
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Re: TO-DO list

Postby Chess435 » Tue Mar 20, 2012 4:17 am

Ratburntro44 wrote:
chess435 wrote:2. I'm anti-team because it creates situation in which the person on the receiving side of the team-up feels victimized has has less fun.

*sigh*
Have you read this whole argument? The point of a team mode is to stop that from happening because the people who play with teams will play team mode instead instead… (where everyone has teams)…
*sigh*


Oops, that's what I get for skimming over posts. My mistake. :oops:
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Re: TO-DO list

Postby doglover » Wed Mar 21, 2012 3:33 am

This has been mention before I am sure, but it is rather annoying to disconnect and not be able to reconnect to the game one was just in. I understand that it is necessary to remove people from the game who arnt playing, but there should be a balance. To me it seems like a good one already exists, three inactive turns. This would allow people who accidently click off page, on a favorite link or something, who reconnect with in a few seconds to be back and the game and preserves the fun of the game you were in. Also in games such as borders leaving a player in game for three turns would stop giving an advantage to a player who has blitzed someone to quiting.
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Re: TO-DO list

Postby Awesome400 » Wed Mar 21, 2012 3:40 am

doglover wrote:This has been mention before I am sure, but it is rather annoying to disconnect and not be able to reconnect to the game one was just in. I understand that it is necessary to remove people from the game who arnt playing, but there should be a balance. To me it seems like a good one already exists, three inactive turns. This would allow people who accidently click off page, on a favorite link or something, who reconnect with in a few seconds to be back and the game and preserves the fun of the game you were in. Also in games such as borders leaving a player in game for three turns would stop giving an advantage to a player who has blitzed someone to quiting.


This should probably should be under a seperate topic in Feature Request not under the TO-DO list.
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Re: TO-DO list

Postby Khalgar » Sun Apr 08, 2012 12:28 am

Probably been mentioned, but fix Attrition, tis really bad when 32v30 is rolled and the attacker lives with 4 to carry on.

Would like to say tis very great game you have.
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Re: TO-DO list

Postby TakoMan02 » Tue Apr 10, 2012 11:52 pm

RacerXXL wrote:Mod system? Probably in near future because I see that the community is getting very big now.

Lopdo edit: added to list

Indeed. Basic things like a "Report user" and censors, too.
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Re: TO-DO list

Postby Drone6o3 » Wed Apr 11, 2012 12:09 am

That's what the Mute button is for
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Re: TO-DO list

Postby Ratburntro44 » Wed Apr 11, 2012 12:11 am

TakoMan02 wrote:
RacerXXL wrote:Mod system? Probably in near future because I see that the community is getting very big now.

Lopdo edit: added to list

Indeed. Basic things like a "Report user" and censors, too.

Hi TakoMan…

But yeah, reporting is mostly done in this forum, and only for really egregious things. And we did get a mod system, but so far the amount of mods has been slowly decreasing >_>
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