Re doing random

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Re: Re doing random

Postby Joshua » Mon Jul 25, 2011 9:18 pm

yeh lopdo
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
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Re: Re doing random

Postby Ratburntro44 » Mon Jul 25, 2011 9:27 pm

Maybe you could make an option to have choke random or no choke random.
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Re: Re doing random

Postby Zerieth » Mon Jul 25, 2011 10:14 pm

The single biggest problem with the game in random mode as things stand is that there is almost NO tactical skill required. The game is way, way, WAY to hinged on the dice rolls. The only way to compensate for that is to allow multiple territories to attack one at ALL times. The chokes prevent this and turn vortex wars away from the original intent of being a complex tactical warfare game. The only viable strategy that even works at all times is the 8 turtle were you wait for all your spaces to be 8's then advance 1 or 2 at a time. It takes for flipping ever but on choke maps it's unbeatable.

Vortex Wars has a very good concept behind it but it has a lot of big problems that prevent that concept from playing a roll in the game. When you give the computer to much control over something you can bet it will do what it can to mess everything up. The game should include an option for people who like it as is that would preserve things as they are i.e. chokes and crappy game ending dice rolls and unit placements.

The game should also include an option for people who actually wanna use some real skill in the game to change the game ending dice rolls into something more playable. I'd be happy if the dice were taken away actually. They control way to much and take to much from the skill part. A guy can live forever on two lands if his luck holds out. I've even seen 4s beat 8s, and it happens a lot.

Those are my thoughts and I'll probably get bashed for it.
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Re: Re doing random

Postby Lopdo » Mon Jul 25, 2011 10:20 pm

there is no reason to bash you. However what you want is completely different game. Big part of this game is luck and it isn't going to change.
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Re: Re doing random

Postby Ratburntro44 » Mon Jul 25, 2011 10:37 pm

Thanks for agreeing with me on this, Lopdo.
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Re: Re doing random

Postby Lopdo » Mon Jul 25, 2011 10:46 pm

I am not agreeing with you
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Re: Re doing random

Postby Ratburntro44 » Mon Jul 25, 2011 11:35 pm

I wasn't referring to agreeing on my main points, I was referring to you agreeing that luck is an important part of the game that shouldn't be changed. I may not have phrased it the best, but that was what I was saying.
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Re: Re doing random

Postby Joshua » Tue Jul 26, 2011 2:13 pm

I think a no choke mode is another of your good ideas ratburn
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
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Re: Re doing random

Postby Robomajor » Tue Jul 26, 2011 8:09 pm

I am not quite sure, but I believe I have actually been suppressed into a choke point and still came out victorious. 8-)
This too shall pass.
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Re: Re doing random

Postby Joshua » Tue Jul 26, 2011 8:19 pm

wow!! i applaud you, well done
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
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Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

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