Lopdo wrote:this was already discussed elsewhere, please stay on topic, this is really important to me... I don't want to destroy the game
Sorry, I have a really short attention span.

Anyway, back on topic. Something I just realized; rerolls on HC have the potential to affect the game a lot more than on standard attrition, by having the potential to reverse an 8v8. Also, how would these work on 1v1 and 1v1q?
Proposed reroll limits by map size:
Small - 2
Medium -3
Large - 3
XL - 4
XXL - 5
+1 if the game is Attrition. Other maps would have to be eyeballed for the number of territories they have.