Wait for respawn mode

Here you can request new feature you would like to see in game

Re: TO-DO list

Postby Ratburntro44 » Sun Jul 24, 2011 11:43 pm

Thank you.

I'm not sure Lopdo will like it though just because most people will leave before they get revived.
User avatar
Ratburntro44

 
Posts: 5928
Joined: Tue Jul 12, 2011 1:23 am

Re: TO-DO list

Postby Joshua » Mon Jul 25, 2011 9:44 am

maybe upon being killed they can be presented with some sort of odds at whether they will be revived or not, it might be a bit hard to do i suppose, but it's worth a try
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
User avatar
Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

Re: TO-DO list

Postby Ratburntro44 » Mon Jul 25, 2011 12:44 pm

Yeah. I'm not exactly sure how you would go about programming that...

Or once AIs have been built they could just be turned into AIs if they had left before they came back to life.
User avatar
Ratburntro44

 
Posts: 5928
Joined: Tue Jul 12, 2011 1:23 am

Re: TO-DO list

Postby Joshua » Mon Jul 25, 2011 4:30 pm

that is also a good idea, but then if the AI wins you've just wasted an entire game
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
User avatar
Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

Re: TO-DO list

Postby Ratburntro44 » Mon Jul 25, 2011 9:19 pm

You can still get a lot of experience, and by the time an AI appears you would probably be ahead of it anyways.
User avatar
Ratburntro44

 
Posts: 5928
Joined: Tue Jul 12, 2011 1:23 am

Re: TO-DO list

Postby Joshua » Mon Jul 25, 2011 9:19 pm

suppose so
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
User avatar
Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

Re: TO-DO list

Postby Ratburntro44 » Mon Jul 25, 2011 9:29 pm

Why are you making such lazy respones now?

Either way, I'm gld you agree with me.
User avatar
Ratburntro44

 
Posts: 5928
Joined: Tue Jul 12, 2011 1:23 am

Re: TO-DO list

Postby Zerieth » Mon Jul 25, 2011 10:21 pm

For the chat spammer what I've seen on other games is detecting the same post type. Like

Hi
Hi
Hi
Hi-
You have been silenced for flooding.

The drawback is that bots can just say numbers so I also see a time limit between post like 1-2 seconds.
Zerieth

 
Posts: 22
Joined: Mon Jul 25, 2011 6:11 am

Re: TO-DO list

Postby Ratburntro44 » Mon Jul 25, 2011 10:39 pm

Of course, sometimes you actually keep responding "Yes" to a question, but it stops you.This has happened to me on TinyChat.
User avatar
Ratburntro44

 
Posts: 5928
Joined: Tue Jul 12, 2011 1:23 am

Re: TO-DO list

Postby Joshua » Tue Jul 26, 2011 2:17 pm

@ Ratburn the reason im making lazy responses is because i can't think of anything else to say
@ Zerieth there already is a time limit between posts of about 10 seconds
Xerxes:Let us reason. It would be a waste. It would be madness for you and your troops to perish because of a misunderstanding. There is much our cultures could share.
Leonidas:Haven't you noticed? We've been sharing our culture with you all morning.
User avatar
Joshua

 
Posts: 3652
Joined: Fri Jul 22, 2011 1:34 pm
Location: In a toaster. Long story.

PreviousNext

Return to Feature requests

Who is online

Users browsing this forum: No registered users and 2 guests