1 vs 1 balanced idea

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Re: 1 vs 1 balanced idea

Postby sousas » Fri Jan 18, 2013 12:47 am

If that's the balance for 1 to 1 games, then I propose the game to start directly in the finish game menu while awarding 1st player with victory.

IMHO I believe this approach, or something like that, deserves at least a try to see if works.
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Re: 1 vs 1 balanced idea

Postby royalblue » Fri Jan 18, 2013 1:54 am

sousas wrote:If that's the balance for 1 to 1 games, then I propose the game to start directly in the finish game menu while awarding 1st player with victory.

IMHO I believe this approach, or something like that, deserves at least a try to see if works.

What we really need is to get a few players who know the game really well to go and play games with suggestions for modifications in test use to see if each idea should be applied to the entire game.
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Re: 1 vs 1 balanced idea

Postby >(FM)< » Fri Jan 18, 2013 3:01 am

royalblue wrote:
sousas wrote:If that's the balance for 1 to 1 games, then I propose the game to start directly in the finish game menu while awarding 1st player with victory.

IMHO I believe this approach, or something like that, deserves at least a try to see if works.

What we really need is to get a few players who know the game really well to go and play games with suggestions for modifications in test use to see if each idea should be applied to the entire game.

i'm up for it its not like its really gonna happen ;) :lol:
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Re: 1 vs 1 balanced idea

Postby royalblue » Fri Jan 18, 2013 3:07 am

>(FM)< wrote:
royalblue wrote:
sousas wrote:If that's the balance for 1 to 1 games, then I propose the game to start directly in the finish game menu while awarding 1st player with victory.

IMHO I believe this approach, or something like that, deserves at least a try to see if works.

What we really need is to get a few players who know the game really well to go and play games with suggestions for modifications in test use to see if each idea should be applied to the entire game.

i'm up for it its not like its really gonna happen ;) :lol:

I know, I'm just filling one of my main jobs here, making good suggestions that I know will never be carried out.

Next on the list: complaints about high level players, extension upon pointless conversation, and talking to animals.
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Re: 1 vs 1 balanced idea

Postby calleharnemark » Fri Jan 18, 2013 9:10 am

IMHO I believe this approach, or something like that, deserves at least a try to see if works.[/quote]
What we really need is to get a few players who know the game really well to go and play games with suggestions for modifications in test use to see if each idea should be applied to the entire game.[/quote]
i'm up for it its not like its really gonna happen ;) :lol:[/quote]
I know, I'm just filling one of my main jobs here, making good suggestions that I know will never be carried out.

Next on the list: complaints about high level players, extension upon pointless conversation, and talking to animals.
[/quote]
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Re: 1 vs 1 balanced idea

Postby necrocat219 » Fri Jan 18, 2013 9:14 pm

calleharnemark wrote:
Btw Necro I love your new avatar.


Danke!!!
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Re: 1 vs 1 balanced idea

Postby calleharnemark » Fri Jan 18, 2013 10:25 pm

necrocat219 wrote:
calleharnemark wrote:
Btw Necro I love your new avatar.


Danke!!!

Your welcome. Even though that's the only word of 3 i speak in german lol
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Re: 1 vs 1 balanced idea

Postby sousas » Fri Jan 18, 2013 10:36 pm

royalblue wrote:
sousas wrote:If that's the balance for 1 to 1 games, then I propose the game to start directly in the finish game menu while awarding 1st player with victory.

IMHO I believe this approach, or something like that, deserves at least a try to see if works.

What we really need is to get a few players who know the game really well to go and play games with suggestions for modifications in test use to see if each idea should be applied to the entire game.


Yes, I'm in favor of that too.
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Re: 1 vs 1 balanced idea

Postby Vrighty » Wed Jan 30, 2013 9:05 pm

I know a better idea to balance it...

Max to the amount of moves for the first players (works best on full maps)

On a XXL map. The first person is allowed to attack 5 times. The Second 6 times third person 7 times ect ect. Next round everyone got unlimited moves.

maybe it is a fun game setting aswell... a max amount of moves for everyone;) it will be harder/tricky then HC mode (only)
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Re: 1 vs 1 balanced idea

Postby royalblue » Thu Jan 31, 2013 4:03 am

sousas wrote:
royalblue wrote:
sousas wrote:If that's the balance for 1 to 1 games, then I propose the game to start directly in the finish game menu while awarding 1st player with victory.

IMHO I believe this approach, or something like that, deserves at least a try to see if works.

What we really need is to get a few players who know the game really well to go and play games with suggestions for modifications in test use to see if each idea should be applied to the entire game.


Yes, I'm in favor of that too.

People who agree with me, they really exist!
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