
Vortex_Master wrote:That would give more reason to buy natives though
RacerXXL wrote:How about adding an option to change the max. "units" per place? I know that hasn't much to do with the bug…
Ratburntro44 wrote:You could make it so natives provides a smaller bonus when you have lower caps.
Or you could offer an upgrades disabled mode (still not over that…)
Edit:RacerXXL wrote:How about adding an option to change the max. "units" per place? I know that hasn't much to do with the bug…
So that's where you get your ideas from...
ace199212 wrote:territory cap
so like for me max. 12
why 12?
check Classic Risk game
on ps2 or standard board game
there are settings (no limits - but is a bit other machanic of the game always 3v2 rolls at max; or 12 )
12 could be nice
anyway 8 is best choise
not too big, no too small
that all what i wanna say here
ace out
Awesome400 wrote:ace199212 wrote:territory cap
so like for me max. 12
why 12?
check Classic Risk game
on ps2 or standard board game
there are settings (no limits - but is a bit other machanic of the game always 3v2 rolls at max; or 12 )
12 could be nice
anyway 8 is best choise
not too big, no too small
that all what i wanna say here
ace out
The name of this game is vortexwars not classic risk.
Users browsing this forum: No registered users and 3 guests