Upgrade

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Upgrade

Postby 1N5AN3 » Mon Nov 07, 2011 7:54 pm

It would be nice to have lvl 3(50 unit cap) and lvl 4(60 unit cap) upgrades becouse now people make bigger maps and you can get max 40. It is not enough for maps with 60 or more territories. ;)
Level 25

Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
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1N5AN3

 
Posts: 250
Joined: Tue Sep 06, 2011 2:08 pm
Location: Croatia, Slavonski Brod

Re: Upgrade

Postby Munchy » Mon Nov 07, 2011 8:58 pm

I just finally attained the level 2(well, yesterday). Level 3 would be what, 8000 shards? Level 4 16,000? Ugh, Hard to imagine. But probably a good idea.
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Re: Upgrade

Postby techgump » Mon Nov 07, 2011 9:29 pm

It would be nice to have lvl 3(50 unit cap) and lvl 4(60 unit cap) upgrades becouse now people make bigger maps and you can get max 40. It is not enough for maps with 60 or more territories.

I agree to that 40 is not enough to really effectively conquer super large maps. But IMO, this should stay in line with the other unit upgrades. We just need a level 3 and 4 unit upgrades. +10 and +10.
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Re: Upgrade

Postby adude159753 » Tue Nov 08, 2011 7:11 am

I agree with a new unit cap (level 3 and level 4) I was running out of troops on Scotland because I could only get 40 troops. Anyway, to prevent a super advantage on smaller maps, perhaps there should be a unit upgrade cap on smaller maps (like 100 territories) because have 60 troops would completely destroy someone who only gets 20 because the map only has like 80 territories.
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Re: Upgrade

Postby 1N5AN3 » Tue Nov 08, 2011 3:09 pm

Munchy wrote: Level 3 would be what, 8000 shards? Level 4 16,000? Ugh, Hard to imagine. But probably a good idea.


Yes its lot of shards but if you play like 10 games each day and you get like 30 shards i game that is 300 shards. In 27-28 days you get 8000 shards so its not big problem.

Or meaby lvl 2 goes down on 3000,lvl 3 6000 and lvl 4 12000 shards.

But frist Lopdo need to agree with this.
adude159753 wrote: perhaps there should be a unit upgrade cap on smaller maps (like 100 territories) because have 60 troops would completely destroy someone who only gets 20 because the map only has like 80 territories.


I agree with this, i thought S,M,L maps can have lvl 2 upg. Maps XL lvl 3 upg and maps XXL and bigger can have lvl 4 upg.
Level 25

Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
User avatar
1N5AN3

 
Posts: 250
Joined: Tue Sep 06, 2011 2:08 pm
Location: Croatia, Slavonski Brod


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