4 features:
- highlight neighbour cells. Sometimes there's a thin connection between cells, that could ruin your defense. I want to see all cells I'm bordering - threats and possibilities. Put fog on other cells or something.
- I don't want to wait while slow players are finding "end turn" button. If there are to moves (all borders are 1's), "end turn" should be pressed automaticaly. Also, if there's only one cell lower then 8, all points must be dropped there. No obvious clicking! This leads to
- 1st move is always to reinforce your only cell, so the game should start with 2 points drop. This can be done by implementing previous feature.
- in the end I want to see graph of the game - turn on x axis and sum of points on y (or points+2*area, or something like that) with game comments on it (or, at least, short comments). It could be fun, I think.