Necromancers

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Necromancers

Postby calleharnemark » Thu Jan 03, 2013 6:09 pm

I got a new idea. Necromancers.
Starting awaken the dead, and kill the living. Longer life means longer pain.
Can take control of surrendered regions maybe every 3 turns in game or something. Thats necromancy.
Master of graveyard.
Necromancers get a attack bonus on maybe 5-10% when attacking surrendered regions.
Last edited by calleharnemark on Thu Jan 03, 2013 7:09 pm, edited 1 time in total.
The guards gaze at you:"Prepare yourselves" If you get the game that is from you are awesome.
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Re: Necromancers

Postby Ryankill » Thu Jan 03, 2013 6:28 pm

its a good idea
Last edited by Ryankill on Thu Jan 03, 2013 8:04 pm, edited 1 time in total.
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Re: Necromancers

Postby calleharnemark » Thu Jan 03, 2013 7:07 pm

i knew that im gonna edit it.
The guards gaze at you:"Prepare yourselves" If you get the game that is from you are awesome.
http:/us10.chatzy.com/12517185740288
Crystal Meth before: ( ͡° ͜ʖ ͡°) After: ( ͡O ͜ʖ ͡O)
Attention: the new and improved vortexwars chat!
User avatar
calleharnemark

 
Posts: 4011
Joined: Mon Sep 03, 2012 2:56 pm
Location: Inside your closet watching you undress.


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