Timed Games

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Timed Games

Postby PYA » Sun Mar 04, 2012 8:12 pm

It seems that with every game that i make into the final four, it ends when everyone wants to draw except one person and I quit in frustration because I don't want to play a game that lasts two hours. I would be supremely happy if there was an option when creating a game where I could set a time limit (or turn limit I suppose) for the entire game.

Now I could see some people would claim this takes away from their experience because they like long games. They enjoy it more when the battle becomes a test of will as much as anything else. This is fine. There could be a time option of "unlimited time", and this way their games could be just like they are now.

I've had many instances where my opponent won't draw and it was just the two of us. So, in light of this fact, while I think reworking the draw system might help sometimes, it might not fix my problem if the draw mechanics are changed so that a draw is accomplished by majority.That is unless a draw can be called when one of only two players are left, but this doesn't seem fair because a draw could be called when one player is obviously losing but simply wants to deprive the opponent of their win. I think a time limit option or a turn limit option would be the best solution to my problem.

Thanks for listening and if any other players have the same feelings please reply to this.
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Re: Timed Games

Postby Awesome400 » Sun Mar 04, 2012 8:20 pm

If you dont want to play a game that last 2 hours then play short quick games instead. Thats what all the noobs do. ;)
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Re: Timed Games

Postby hunter102321 » Sun Mar 04, 2012 8:25 pm

I like this idea as ive been in the same situation many times and at the end of the time limit the xp could be divided up based on territories owned and # of units on the map or something like that.
If I said something stupid above ^ don't worry thats normal. ;)
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Re: Timed Games

Postby Awesome400 » Tue Mar 06, 2012 1:57 am

hunter102321 wrote:I like this idea as ive been in the same situation many times and at the end of the time limit the xp could be divided up based on territories owned and # of units on the map or something like that.


Image
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