New type of boost

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New type of boost

Postby Ze de Fare » Fri Jan 20, 2012 12:28 am

I wonder if we could have a new type of boost that raises the capacity of one specific place in our map. Let's just say that if i want/need i would like to have the ability to raise one 8 to a 9 or a 10. Like the attack boost that exists only for 5 units per game... and once that 9 or 10 was demolished by the enemies it's automatically reseted to an 8.

Why do i ask this? Well there are some maps where you haven't got that pretty confortable position and easily became squeezed by 2 or 3 enemies/alliances. This boost should get the game more interesting/cautious and avoid "cleaning" strategies...
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Re: New type of boost

Postby Awesome400 » Fri Jan 20, 2012 1:08 am

I think Lopdo already said that he already wasnt going to change the maximum capacity level because it would give too much power. ;)
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Re: New type of boost

Postby Ze de Fare » Fri Jan 20, 2012 8:15 pm

New proposal... raise army size to 50... :twisted:
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Re: New type of boost

Postby Awesome400 » Fri Jan 20, 2012 11:21 pm

That doesnt really solve the problem it just makes it worse.:roll: ;)
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Re: New type of boost

Postby pluto » Fri Jan 27, 2012 6:29 am

i have a new idea for boost:retreat boost wich means if u lose the battle ur troops can retreat to other random regions :D more specific take all troops after a lost battle and randomly place them on the players territories during the next round of reinforcements please answer me quickly one of the moderators :geek: i just hope it will be inserted in the game :o
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Re: New type of boost

Postby JeremyTheEmperor » Thu Feb 02, 2012 10:51 am

rise to 50 :mrgreen: :twisted:
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