Vortex Wars RPG

The Vortex Wars Role Playing Game Ver. 1.12
(Glyphs, Orbs, Scrolls, Stronger Enemies.)
Players: (Tutor has 2,180 HP, when he dies every player gets 500 shards.)
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VORTEX_MASTER (Admin.) PREMIUM (35 days left)
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OZSERF PREMIUM (30 days left)
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DRONE6O3
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CHESS435 (Mod.) PREMIUM (3 days left)
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BUTTERMILK123
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JOSHUA(Newbie)
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CLANS:
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Warriors Creed________________________________________________________________________________________________________________________________________________ _ _ _ _ _
Clan Rankings______________________________________________________________________________________________________________________________________________ _ _ _ _ _ _
ENEMIES: (You may attack them for xp/{s}. You're rewarded for killing them. Must fight by yourself, or with clan. [Clan reward is split.] Some enemies can attack back.) (Enimies dmg and nulls have been increased to better fit our dmg and null.)
Goblin (Does 5 dmg back after you attack him.) [RESET; After Drone's last kill.]
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Ogre (Does 4 dmg back after you attack him.)
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Wraith (Does 72 dmg back after you attack him.)
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Banshee (Does 62 dmg back after you attack him.)
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(Glyphs, Orbs, Scrolls, Stronger Enemies.)
______________________________________________________________________________________________________________________________________________ _ _ _ _ _ _RULES:
1.) Make a post to join/start game.
2.) All players start at Lv.0 with 100 shards. (Check Levels for HP and SP)
- When you reach 0HP you die.
- When you die you go back to Lv.0
3.) Players get ONE attack per day. (Unless specified otherwise.)
- Check "ATTACKS" for types of attacks. (Please specify which you use.)
4.) Players may buy things at the Market.
- Market products must be bought with shards.
- Market products are untransferable from player to player. No selling, giving away, trading, with other players. (Unless otherwise specified.)
5.) Players can use as many "items" in one day as they want.
6.) Administrator and Moderators of this RPG have the right to issue a warning or ban a player IF:
- He constantly swears.
- He constantly insults others and/or their items/belongings.
- He constantly spams unescesarrily.
7.) Bans are permanent, NO 2nd CHANCES!
8.) Xp is givien for amount of dmg given; 20x players level if killed by YOU. (Nulls don't subtract from amount gained.)
9.) Shards are given for amount of dmg given; 20x player's level if killed; 10x your new level when you level up. (Nulls don't subtract from amount gained.)
10.) Players may also attack "Tutor" (Dummy) or "Enimies" for Shards/Xp.
11.) Xp overflow is added on to your next Xp Bar.
12.) Players may form alliances, beware.
13.) A Player may not attack a Lv.0 player or a player 10 or more lower than themselves. Lv.0's may only atack Tutor or Goblin.
14.) Any product that is not an item is either put into a storage area for you to use or is directly equiped to you. (Ex. Any race you buy, you may switch to at any time.)
15.) Clans may form branched off clans if they seem too big, or want different ones to target different people, watch your back.![]()
16.) Premium lasts however many attacks are in the specified time. (Ex. 1 week= 7 attacks; If you do not attack one day it is NOT subtracted from your days left) (Premium is found under "Upgrades.")
17.) Players may destroy one item from their backpack every week to make room. (Otherwise get a storage upgrade.)
18.) All players MUST choose a class and a race. (Can't change class 1 week after choosing.)
19.) Players may have 1 pet.
20.) Weapon & Armour Upgrades add dmg/null to your weapon/armour FOREVER, but once you start using a new one it isn't carried over to that weapon/armour.
21.) Players may have up to 2 of each of the following: Glyphs, Orbs, & Scrolls.
22.) All players have a backpack that can carry up to 5 items. (Can be upgraded at market.)
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TOURNAMENTS: (Using Potions count as a turn unless otherwise specified.)
Duel:Magic Duel:Spoiler: showJoust:Spoiler: showDeathMatch:Spoiler: show_______________________________________________________________________________________________________________________________________________ _ _ _ _ _ _Spoiler: show
LEVELS: Xp needed = What I think seems fair.
HP = Hit Points SP = Special Points (Used in certain attacks)_______________________________________________________________________________________________________________________________________________ _ _ _ _ _ _Spoiler: show
CLASSES: (Give bonuses and limitations.) (Once one is chosen you can't switch unless killed.) [You have 1 week after choosing to switch]
Berserker: Offensive, strong, brute. (+3 dmg) (Can use all weapons except projectile shooters. Can use any armour except sheilds. Can't use magic. Gets new attacks.)
Cleric: Offensive, medical, warrior. (+1 dmg; +1 Minor Heal Elixer) (Can use all weapons except swords and projectile shooters. Can use any armour except mail/plate+mail. Gets new spells and attacks.)
Guardian: Defensive, honorable, knight. (+1 dmg; +1 null; +1SP total) (Can use all weapons. Can use any armour. Can't steal. Gets new attacks.)
Mage: Magical, intelligent, wizard. (+4SP total) (Can use all 1-handed weapons. Can only use woven armours. Gets new spells.)
Ranger: Ranged, thoughtful, huntsman. (+3 dmg when using projectiles) (Can use all weapons except heavy ones. Can use any armour except sheilds and metal. Gets new attacks.)
Rogue: Elusive, sly, theif. (+1 dmg; +1 attack boost) (Can use all 1-handed weapons except heavy ones. May hold 2 weapons. Can use any armour except sheilds and metal. Can't use magic. Gets new attacks.)
Gypsy: Proud, grateful, travelers. (+2 dmg; +5HP) (Can use any weapon. Can use any armour execpt metal. Gets 1 new spell and new attacks and new spells.)
-Special (no longer available)-
Witcher: Offensive, muscular, fighter. (+2 dmg, +5 SP) (Can use any 1-handed weapon. Can use any armour but metal. May hold 2 weapons. Gets new attacks.)
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MARKET: {s} = Shards
(Sell things for 1/2 price)
Regular:
Weapons:Armour:Spoiler: showAccesories:Spoiler: showGlyphs:Spoiler: showOrbs:Spoiler: showScrolls:Spoiler: showItems:Spoiler: showUpgrades:Spoiler: showRaces: (Bonuses are NOT cumulative)Spoiler: showPets:Spoiler: show_______________________________________________________________________________________________________________________________________________ _ _ _ _ _ _Spoiler: show
ATTACKS & SPELLS: (Products that say "dmg" add that much dmg to attacks/spells products that say "null" deflect that much dmg.)
Attacks:Spells:Spoiler: showSpoiler: show
Players: (Tutor has 2,180 HP, when he dies every player gets 500 shards.)
________________________________________________________________________________________________________________________________________________ _ _ _ _ _
VORTEX_MASTER (Admin.) PREMIUM (35 days left)
Spoiler: show
OZSERF PREMIUM (30 days left)
Spoiler: show
DRONE6O3
Spoiler: show
CHESS435 (Mod.) PREMIUM (3 days left)
Spoiler: show
BUTTERMILK123
Spoiler: show
JOSHUA(Newbie)
Spoiler: show
CLANS:
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Warriors Creed
Spoiler: show
Clan Rankings
Spoiler: show
ENEMIES: (You may attack them for xp/{s}. You're rewarded for killing them. Must fight by yourself, or with clan. [Clan reward is split.] Some enemies can attack back.) (Enimies dmg and nulls have been increased to better fit our dmg and null.)
Goblin (Does 5 dmg back after you attack him.) [RESET; After Drone's last kill.]
Spoiler: show
Ogre (Does 4 dmg back after you attack him.)
Spoiler: show
Wraith (Does 72 dmg back after you attack him.)
Spoiler: show
Banshee (Does 62 dmg back after you attack him.)
Spoiler: show