RPG game - concept

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RPG game - concept

Postby ace199212 » Fri Jun 15, 2012 5:18 pm

Feudal Wars (RPG game) concept, example how this will look

RULES
1.Make a post to begin game.
2.You start with Lvl. 1 and 100 Gold coins, every user at beginning has 50 HP.
-a. if user die he can begin again from lvl 1
-b. when your hp reaches "0" you died :)
3. Users can make ONE attack per day on any user in game.
4. Users can buy items in SHOP (check SHOP section).
-a. to buy items you need Gold.
-b. to earn gold you need attack other users.
-c. to buy better itmes you need higher level.
-d. itmes can not be sold, new equipment automatically replace old one.
5. Users can use infinite amount of items per day.
6. Players can make Pseudo-Clans or Groups (so beware :twisted: )
7. As "Moderator" in this RPG, i can ban people who insult other or swears.
-a. ban is for Lifetime
-b. No way to clean ban from user account.
8. Moderator keep tracks every player (user), you can check it on first page (here, but lower), stats, xp, gold, items, etc.
9. XP is added same like amount of damages (XP = DMG given, not taken)
10. Gold is added same like amount of damages (Gold = DMG given and taken)
11. After fill XP bar, your Xp is depleted.
12. Players can attack decoy as well (bot) to gain xp and gold.
13. Level up increase HP bar by 20%.
___________________________________________________________________________________________________________________________
LEVELS - XP needed -> Lv*10 + (Lv-1)*10 + Lv ... (Lv - New level)
1 - 0 xp ___Hp: 50
2 - 32 xp ___Hp: 60
3 - 53 xp ___Hp: 72
4 - 74 xp ___Hp: 86
5 - 95 xp ___Hp: 103
6 - 116 xp ___Hp: 123
7 - 137 xp ___Hp: 147
8 - 158 xp ___Hp: 189
9 - 179 xp ___Hp: 226
10 - 210 xp ___Hp: 271 (max level for now)
___________________________________________________________________________________________________________________________
SHOP
Weapons:
- Knife (dmg: 5) (lvl. 1) (Gold: 0)
- Sword (dmg: 7) (lvl. 2) (Gold: 60)
- Katana (dmg: 9) (lvl. 4) (Gold: 150)
- Spear (dmg: 10) (lvl. 5) (Gold: 200)
- Halabard (dmg: 12) (lvl. 7) (Gold: 350)
- Ninja Sword (dmg: 8) (lvl. 8) (Gold: 400) * chance to double damage :twisted:
- European Sword (dmg: 16) (lvl.10) (Gold: 750)

Armors:
- T-shirt (null: 0) (lvl. 1) (Gold: 0)
- Jacket (null: 1) (lvl. 2) (Gold: 50)
- Leather Armor (null: 2) (lvl. 4) (Gold: 120)
- Chain Armor (null: 4) (lvl. 7) (Gold: 300)
- Plate Armor (null: 5) (lvl. 9) (Gold: 550)
- Full Plate Armor (null: 6) (lvl. 10) (Gold: 750)

Items:
- Health Potion (health: +20 HP) (lvl. 1) (Gold: 20)
- Hi-Health Potion (health: +60 HP) (lvl. 4) (Gold: 50)

- Shuriken (dmg: 2) (lvl. 2) (Gold: 15)
- Bow (dmg: 5) (lvl. 4) (Gold: 30)

- Speed Scroll (Attack in TWO users) (lvl. 4) (Gold: 100)
- Power Scroll (Attack in ONE user, Power doubled) (lvl.4) (Gold: 100)

___________________________________________________________________________________________________________________________
PLAYERS
___________________________________________________________________________________________________________________________
Ace199212
Spoiler: show
HP: 50 / 50
Lvl. 1
XP: 10 / 32
GOLD: 110
Weapon: Knife (dmg: 5)
Armor: T-shirt (null: 0)
Items: none

___________________________________________________________________________________________________________________________
Ozserf
Spoiler: show
HP: 50 / 50
Lvl. 1
XP: 5 / 32
GOLD: 85
Weapon: Knife (dmg: 5)
Armor: T-shirt (null: 0)
Items:
1x Health Potion

___________________________________________________________________________________________________________________________
Vortex_master
Spoiler: show
HP: 50 / 50
Lvl. 1
XP: 10 / 32
GOLD: 110
Weapon: Knife (dmg: 5)
Armor: naked (null: 0)
Items: none

___________________________________________________________________________________________________________________________
Last edited by ace199212 on Sun Jun 17, 2012 4:12 pm, edited 11 times in total.
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Re: Feudal Wars (RPG game)

Postby ace199212 » Fri Jun 15, 2012 5:20 pm

Ace199212 - joined to game

bought no.1: knife -> 0 gold
bought no.2: t-shirt -> 0 gold
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Re: Feudal Wars (RPG game)

Postby ace199212 » Fri Jun 15, 2012 8:15 pm

attack decoy -> 5dmg,
15 June
Last edited by ace199212 on Sat Jun 16, 2012 1:38 pm, edited 1 time in total.
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EFFACÉ

Postby Ozserf » Sat Jun 16, 2012 12:44 am

EFFACÉ
Last edited by Ozserf on Mon Nov 10, 2014 3:08 am, edited 2 times in total.
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Re: Feudal Wars (RPG game)

Postby Vortex_Master » Sat Jun 16, 2012 1:19 am

Count me in,

I go shirt-less, I buy knife (0g.), and ATTACK: Decoy (5dmg.).
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Re: Feudal Wars (RPG game)

Postby ace199212 » Sat Jun 16, 2012 1:35 pm

Ozserf wrote:I'm in,

first, I'll buy a jacket + a health potion + a knife + I keep the T-Shirt that I bought in the backpack..

I don't want to attack you Ace199212 because you're the only one here now.
But I would like to make my first attack today so I would like to attack now. - can I tell you who tomorrow? I'm not sure I understand the rule. But I also attack decoy (5 dmg).


you can't buy jacket (available from lvl 2 <- requirememnt) :)
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Re: Feudal Wars (RPG game)

Postby ace199212 » Sat Jun 16, 2012 1:38 pm

16 june. attack: decoy (5 dmg)
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Re: Feudal Wars (RPG game)

Postby ace199212 » Sat Jun 16, 2012 1:56 pm

NOTE:

game system will change after major updates
example if appear:
Short weapons
Long weapons
Bows / Crossbows

then game will be changed a bit
" paper - scissors - stone " system :)
ex. short weapons x1,5 to damage bows/crossbows user
long weapon x1,5 damage to short weapon user
etc
this is example
:) i will make my best to make this game big and cool ^^
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Re: Feudal Wars (RPG game)

Postby Vortex_Master » Sat Jun 16, 2012 2:28 pm

Attack: Decoy {5 Dmg.}
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Re: Feudal Wars (RPG game)

Postby ace199212 » Sat Jun 16, 2012 5:27 pm

Code: Select all
system: information updated
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