Autumnwolf17 wrote:I got my thousand.
Anyway, I use Ratburn's roll simulator to test how overpowered Ryan's trees really are. Statistically, with the shield and the lightning bonuses, 8v8, he wins over 9 out of every 10 battles. If the defender also has a shield, Ryan still wins over 70% of the time. With a 5% defence bonus (Reptiles and Angels), even with a shield, the percentage is still just below 70% in Ryan's favor.
Now, let's boost the defender's chances a little more. Let's say Ryan only has a 7 to fight the 8 with (and still uses both a shield and lightning) Assuming the defender is using a normal no bonus race, Ryan (or other tree users) will win 77% percent of the time if the defender doesn't have a shield, and about 55% with the shield. And just to add emphasis, Ryan can beat an 8 with a 6 about half the time.
Trees kill.
(And just in case you're curious, if he has an 8 and YOU have a 7, he wins 99% of the time)
calleharnemark wrote:Autumnwolf17 wrote:I got my thousand.
Anyway, I use Ratburn's roll simulator to test how overpowered Ryan's trees really are. Statistically, with the shield and the lightning bonuses, 8v8, he wins over 9 out of every 10 battles. If the defender also has a shield, Ryan still wins over 70% of the time. With a 5% defence bonus (Reptiles and Angels), even with a shield, the percentage is still just below 70% in Ryan's favor.
Now, let's boost the defender's chances a little more. Let's say Ryan only has a 7 to fight the 8 with (and still uses both a shield and lightning) Assuming the defender is using a normal no bonus race, Ryan (or other tree users) will win 77% percent of the time if the defender doesn't have a shield, and about 55% with the shield. And just to add emphasis, Ryan can beat an 8 with a 6 about half the time.
Trees kill.
(And just in case you're curious, if he has an 8 and YOU have a 7, he wins 99% of the time)
Could you make that with snowflakes? I wonder if someone could look up the actual statistics for snowflakes, because no defense or attack stats doesn't seem legit. If it would be it would mean race no race bonuses makes you OP against the one who disables them.
Autumnwolf17 wrote:calleharnemark wrote:Autumnwolf17 wrote:I got my thousand.
Anyway, I use Ratburn's roll simulator to test how overpowered Ryan's trees really are. Statistically, with the shield and the lightning bonuses, 8v8, he wins over 9 out of every 10 battles. If the defender also has a shield, Ryan still wins over 70% of the time. With a 5% defence bonus (Reptiles and Angels), even with a shield, the percentage is still just below 70% in Ryan's favor.
Now, let's boost the defender's chances a little more. Let's say Ryan only has a 7 to fight the 8 with (and still uses both a shield and lightning) Assuming the defender is using a normal no bonus race, Ryan (or other tree users) will win 77% percent of the time if the defender doesn't have a shield, and about 55% with the shield. And just to add emphasis, Ryan can beat an 8 with a 6 about half the time.
Trees kill.
(And just in case you're curious, if he has an 8 and YOU have a 7, he wins 99% of the time)
Could you make that with snowflakes? I wonder if someone could look up the actual statistics for snowflakes, because no defense or attack stats doesn't seem legit. If it would be it would mean race no race bonuses makes you OP against the one who disables them.
It should even statistics if both have no bonuses at all.
Autumnwolf17 wrote:RyanLuck does exist, but it can't be measured very well. The site I'm using doesn't check the race itself, just statistics for attack and defense bonuses based off their numbers. And since the Snowflakes and the races they disable supposedly have no bonuses, I can't calculate it in any way but to just type in equal numbers. If it helps though. with completely even races (no bonuses), the defender has a slightly higher chance (about 53%) of winning because they still win when the numbers are even. But that's barely noticeable.
Autumnwolf17 wrote:RyanLuck does exist, but it can't be measured very well. The site I'm using doesn't check the race itself, just statistics for attack and defense bonuses based off their numbers. And since the Snowflakes and the races they disable supposedly have no bonuses, I can't calculate it in any way but to just type in equal numbers. If it helps though. with completely even races (no bonuses), the defender has a slightly higher chance (about 53%) of winning because they still win when the numbers are even. But that's barely noticeable.
Users browsing this forum: No registered users and 16 guests