weird wrote:- fullmap:
on a full map with 8 players its often the case that the last player will be dead in the first round without even making some action.
NO it's not. In fact, for about 20 full map games, I've NEVER seen this occur. Now, I do prefer XL and XXL maps, and it could be more common on small, but for every game I've played there are at least 2 or three regions left when brown goes. About half the time there's a double, or triple, still around for orange, teal, or brown when there turn comes up.
the counter balance on a full map is that you can't re-enforce after a major push because you only get men for the connected area, and unless you get really lucky you can't connect a majority of your area. I've found the worst place to be on full map is green or purple; you're far enough down that you're natural grouping points are taken, but high enough up that the bottom colors still have their strongest regions left. And since everyone discounts the lower colors, red and blue are more likely to preference against them for defense.