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Alliances=Quick Kill

PostPosted: Mon Oct 29, 2012 10:53 am
by helltank
Recently I played in a game. I won't name who the players are to protect their identities, but suffice to say that me and Red had our "domains" between Green's domain. I then made an alliance with Red and pincer attacked Green, killing him.

This doesn't sound fair to Green, and in fact I can see no way he could have escaped the moment I made that alliance.

Any issues with this sort of thing?

Re: Alliances=Quick Kill

PostPosted: Mon Oct 29, 2012 11:01 am
by Joshua
No rule or anything, but it is very frowned upon.

Re: Alliances=Quick Kill

PostPosted: Mon Oct 29, 2012 11:26 am
by clan ghost bear
unless if you look everyone upside down :D