by hatchu » Mon Jan 23, 2012 9:58 am
I would really like an answer to this too. Been bugging me for ages.
It would put an end to waiting around for someone to kill you whilst they mop up all the blank tiles, if there is no value in it.
C/T (conquer/total owned): 66%
W/T (win/total played): 48%
7SWR (standard win rate): 14%
W/S (win/standard) = 3.42
DV (data variance): 0.069%
C/L (conquer/loss) = 1.98