Clans / Clan wars

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Re: Clans / Clan wars

Postby 1N5AN3 » Fri Nov 25, 2011 12:27 pm

Lopdo what do you think abaout this idea of clans?
Level 25

Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
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Re: Clans / Clan wars

Postby Lopdo » Fri Nov 25, 2011 12:29 pm

Fiendess wrote:The idea wouldn't require further programming and could work well :)


I liked this part best :)

Anyway, I am quite busy with other projects (that pays my bills :) ) again, so updates will be bit slower
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Re: Clans / Clan wars

Postby 1N5AN3 » Fri Nov 25, 2011 12:34 pm

Lopdo wrote:Anyway, I am quite busy with other projects (that pays my bills :) ) again, so updates will be bit slower


Projects like boosts or? :D
So you plan to add clans?
Level 25

Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
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Joined: Tue Sep 06, 2011 2:08 pm
Location: Croatia, Slavonski Brod

Re: Clans / Clan wars

Postby Lopdo » Fri Nov 25, 2011 12:37 pm

not before friends... who knows what I will do after that :)
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Re: Clans / Clan wars

Postby Lopdo » Fri Nov 25, 2011 12:38 pm

and no, not like boost, those projects are completely unrelated to VW :)
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Re: Clans / Clan wars

Postby 1N5AN3 » Fri Nov 25, 2011 12:40 pm

Lopdo wrote:not before friends... who knows what I will do after that :)


That is nice to hear. How would work that friends system? Normaly like others or it would be different?

and no, not like boost, those projects are completely unrelated to VW :)


Ok.
Level 25

Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
User avatar
1N5AN3

 
Posts: 250
Joined: Tue Sep 06, 2011 2:08 pm
Location: Croatia, Slavonski Brod

Re: Clans / Clan wars

Postby BelgarionRiva » Fri Nov 25, 2011 2:28 pm

BelgarionRiva wrote:
ArcticShadow wrote: they most likely would be facing off against a team of upgraded veterans.

It's like that in most multiplayer online games. There could be a level requirement for clans and options can be chosen to enable/disable clans from entering a game, that way only single players could enter (if chosen by the room host), or multiple people in a team could enter... right?

In Call of Duty, there are 4 digits added in front of the player's name, example: [OHIO]BelgarionRiva, which means that I would belong to clan OHIO. That way, others could see when several clan members enter a game meant for individual play and kick them if there is more than one member from the same clan.
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Re: Clans / Clan wars

Postby 1N5AN3 » Fri Nov 25, 2011 2:33 pm

BelgarionRiva wrote:In Call of Duty, there are 4 digits added in front of the player's name, example: [OHIO]BelgarionRiva, which means that I would belong to clan OHIO. That way, others could see when several clan members enter a game meant for individual play and kick them if there is more than one member from the same clan.


I agree with you. +1 ;)
Level 25

Matches (Played/Win) = 978/466 C/L
(Played/Win) Ratio = 2.10 (2.00)*
Regions (Conquered/Lost) = 10605/7287 W/S
(Conquer/Lost) Ratio = 1.46 (1.50)*

*Last time calculated.
Date of calculating:
21.11.2011 10:52 (GMT+1)
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1N5AN3

 
Posts: 250
Joined: Tue Sep 06, 2011 2:08 pm
Location: Croatia, Slavonski Brod

Re: Clans / Clan wars

Postby Robomajor » Fri Nov 25, 2011 8:28 pm

But what if someone wanted people to think that he was in a powerful clan and he just added the digits in front of his name?
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Re: Clans / Clan wars

Postby Noahsarc13 » Fri Nov 25, 2011 8:56 pm

You could make it were the clan has to accept you before you can use said Letters.
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