HC Tier List
Hey all and welcome to the Attrition tier list! I want us as a community to put all the races into 4 tiers of how good each race is, seeing how good we see each race is as a group. I'm hoping that the end product is going to be something we can use for clan matches, tournaments, create underpowered race matches or just good to look at to compare races in general! These are the current standings; If you don't agree with where a race is or think it should move, raise it in the comments with the reason why so it can be discussed!
God Tier
Dragons : +5% Atk, +5% Def, +10% Spawn
Tannenbaums : 20% Attack boost from a Defence boosted region
Undead : If an an attack with an Attack boost is succesful, the attack boost isn't consumed
Natives : any 1territories count as 2 instead when attacked
Reptiles : +5% Def, +10% Spawn
Arachnids : +5% Atk, +10% spawn
Better Tier
Werewolves +15% Atk for 5 connected regions,decreasing until 50% of the map is reached
Frankensteins +15% Def for 5 connected regions,decreasing until 50% of the map is reached
Terminators +15% Atk when attacking a territory with more units than yours
Vampires +5% Atk +5% Def -10% Spawn
Underused Tier
Blade Masters +10% Atk when using an attack boost
Snowflakes Negates the abilities of any race it battles for one turn
Pumpkins -5% Atk, -5% Def, +15% Spawn
Dark Knight +10% Def on a Defence boosted region
Angel +5% Def
Demon +5% Atk
Insectoids +10% Spawn
Neverused Tier
Cyborgs +5 Storage
Reindeers +2 Purchased Attack boosts
Snowmen +2 Defence Attack boosts
Aliens
Teddybears -5% Atk -5% Def -10% Spawn
If you think something needs to change, bring it up in the thread and people can discuss it and can vote +1 or -1 against an idea (remember to quote so I can know what idea it's for!), as long as a majority agree with the change it should be fine!
List of Contributors (everyone who has given even the smallest opinions here)
Tensegrav
Vertexkiller12
Fangfallen
Callenhallmark
Fangfallen
Ryankill
Autumnwolf
Joshua
Ozserf